SizeBlock by MrMegawatts

[raw]
made by MrMegawatts for LD35 (JAM)
SizeBlock - simple 2D puzzle-platformer. You need to transform your main character to complete levels. Now it has only 5 levels, simple graphics and dont have music but after LD35 finish, I'll develop my game until normal game.

Game was created using:
-Construct 2
-Photoshop CS6
-Paint (sometimes :D)

Contact:
megawattsco@gmail.com

Thanks for checking my game, good luck!

Ratings

Coolness 100% 1
Overall(Jam) 2.92 851
Audio(Jam) 1.98 693
Fun(Jam) 2.81 784
Graphics(Jam) 2.30 1017
Humor(Jam) 2.48 526
Innovation(Jam) 2.73 804
Mood(Jam) 2.34 972
Theme(Jam) 3.47 435

Feedback

Cowa
18. Apr 2016 · 19:10 UTC
The end screen made me laugh ;-)
jdselsor
18. Apr 2016 · 19:11 UTC
This game was fun I like the classic puzzle game aspect of the game. I also really love the graphics I feel that they fit the game.
ThaRemo
18. Apr 2016 · 19:12 UTC
Neat little game! It could work good as an app. It's a shame it's so short, and it could use some sounds, but the level design is nice
Conk
18. Apr 2016 · 19:16 UTC
Fantastic! I felt it was leading up to a really difficult level, which it has plenty of potential for, really looking forward to a longer version, good job!
Thepattybeast
18. Apr 2016 · 19:21 UTC
Cool game, disappointing there is so little content.
Ibzy
18. Apr 2016 · 20:07 UTC
Fun little game, but unfortunately is that - very little.

the shape shifting to fit through different games works nicely, but the character alignment and camera movement let it down a little (had to push against a wall to line up the last level).
Reallysketchy
18. Apr 2016 · 20:09 UTC
It's nice, short an simple-I like it. Looking forward to buying the fill version on steam!
🎤 MrMegawatts
19. Apr 2016 · 11:32 UTC
Thanks everyone! Now Im working on new levels, fixing bugs (especially on last level) and fixing camera
unit684
19. Apr 2016 · 11:46 UTC
Nice little puzzle game. A cool mechanic with a lot of potential for different shapes/sizes.
Mikaza
19. Apr 2016 · 11:53 UTC
Nice :)
dsmeathers
19. Apr 2016 · 11:56 UTC
Nice! Well designed, fits the theme, very good progression.
SpareWizard
19. Apr 2016 · 11:57 UTC
Very intuitive mechanics.
Dreschler
19. Apr 2016 · 11:59 UTC
Nice :D
duskpn
19. Apr 2016 · 12:02 UTC
Great, simple game! The concept is great and I loved how you introduced the mechanics slowly and intuitively, so the game is it's own tutorial.

The only thing I suggest is to make the block keep moving when thee arrow keys are held.

See you on Steam!
Togimaro
19. Apr 2016 · 12:06 UTC
Really cool gameplay! Simple but efficient!
Unfortunately too short :(
marod
19. Apr 2016 · 12:07 UTC
Nice game!
kleinzach
19. Apr 2016 · 12:09 UTC
Good start to a game. Movement certainly felt awkward at times as it seems you don't actually have a grid which you stick to so the small block would be hard to line up correctly
davor10105
19. Apr 2016 · 12:13 UTC
Love it, played a similar game years ago and this takes me back :)
Marc F.
19. Apr 2016 · 12:19 UTC
Nice, I Like =)
Z4f1
19. Apr 2016 · 12:19 UTC
Cool little game! Well made.
teamross
19. Apr 2016 · 12:29 UTC
lol nice prototype! I hope to see it on Steam soon! :) Levels were simple and funny!
ginger9
19. Apr 2016 · 12:31 UTC
In the last level, when I transform to the rectangle and try to get out, it move up a little, which makes it cannot suit the exit. Is that a bug?
And, nice game.
snowyowl
19. Apr 2016 · 12:46 UTC
I encountered some bugs on the last level - the small rectangle didn't line up right with the grid, and sometimes went through walls.

A nice little game. It could probably use some more complex puzzle elements - I'll be interested to see what you come up with for a longer version.

Reminds me a little of Thomas Was Alone, for the different playable characters who are all rectangles of one kind or another.
stoarch
19. Apr 2016 · 12:57 UTC
Great game. Some fx and enemies - it will blow up.
Pecolyte
19. Apr 2016 · 13:25 UTC
A successful classic puzzle, well done
mayank.technical
20. Apr 2016 · 10:01 UTC
The game is too small to finish :D .Overall its fun playing it. Nice puzzle game
Rulrite
20. Apr 2016 · 18:11 UTC
Cool idea! It's a shame you didn't get time to develop it further; I'm sure the more difficult stages would have been fun.
ajhc
21. Apr 2016 · 17:33 UTC
Fun little game, felt like playing Sokoban, which is good! As others have mentioned, the small rectangle moves the same amount as the standard square I believe, instead of moving the same amount as its' size, meaning it can become out-of-sync with the end goal.

More & more challenging levels are necessary of course, along with audio. To improve the gameplay I think maybe have a "do the level in the perfect number of moves" mechanic, especially when the levels becomoe more complex. Like 'Quell' on mobiles.

Congrats on the nice submission :) Good luck expanding it further!
medidog
21. Apr 2016 · 17:46 UTC
Thought the puzzle mechanic has a lot of potential. There was a bug in level 4 I guess (when we first meet the yellow narrow block), where I go to the destination but it did not register. And then I went out of the collision, and could not get in again. I hope this helps for your fixings, would love to play again when you fix!
Pestel Crew
23. Apr 2016 · 08:20 UTC
Humor - 5 stars for the last screen)
🎤 MrMegawatts
23. Apr 2016 · 13:30 UTC
@Pestel Crew XD
RyanNielson
27. Apr 2016 · 22:57 UTC
Neat game, very unique idea for a puzzle game. It would have felt a bit better if you could move by just holding the movement key.
Adipson
30. Apr 2016 · 08:47 UTC
nice puzzle