SizeBlock by MrMegawatts
SizeBlock - simple 2D puzzle-platformer. You need to transform your main character to complete levels. Now it has only 5 levels, simple graphics and dont have music but after LD35 finish, I'll develop my game until normal game.
Game was created using:
-Construct 2
-Photoshop CS6
-Paint (sometimes :D)
Contact:
megawattsco@gmail.com
Thanks for checking my game, good luck!
Game was created using:
-Construct 2
-Photoshop CS6
-Paint (sometimes :D)
Contact:
megawattsco@gmail.com
Thanks for checking my game, good luck!
| Windows | https://goo.gl/yyboLo |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=59860 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.92 | 851 |
| Audio(Jam) | 1.98 | 693 |
| Fun(Jam) | 2.81 | 784 |
| Graphics(Jam) | 2.30 | 1017 |
| Humor(Jam) | 2.48 | 526 |
| Innovation(Jam) | 2.73 | 804 |
| Mood(Jam) | 2.34 | 972 |
| Theme(Jam) | 3.47 | 435 |
the shape shifting to fit through different games works nicely, but the character alignment and camera movement let it down a little (had to push against a wall to line up the last level).
The only thing I suggest is to make the block keep moving when thee arrow keys are held.
See you on Steam!
Unfortunately too short :(
And, nice game.
A nice little game. It could probably use some more complex puzzle elements - I'll be interested to see what you come up with for a longer version.
Reminds me a little of Thomas Was Alone, for the different playable characters who are all rectangles of one kind or another.
More & more challenging levels are necessary of course, along with audio. To improve the gameplay I think maybe have a "do the level in the perfect number of moves" mechanic, especially when the levels becomoe more complex. Like 'Quell' on mobiles.
Congrats on the nice submission :) Good luck expanding it further!