ShapeFlip! by vinull

[raw]
made by vinull for LD35 (COMPO)
ShapeFlip is a game with simple rules, but they are not told to you - you must figure them out by solving puzzles.

Downloads for desktop platforms and HTML5 version available on itch.io

Ratings

Coolness 0% 2304
Overall 3.20 476
Audio 2.04 602
Fun 3.17 446
Graphics 2.55 705
Innovation 3.62 179
Mood 2.85 524
Theme 3.17 592

Feedback

dylanwolf
18. Apr 2016 · 03:19 UTC
I like the mechanics--it's not something I've seen used a lot in puzzle games, the puzzles ease you into it, and it takes some thinking to work out even after you know the mechanics. I feel like there's a lot more potential puzzles in it.
recursor
18. Apr 2016 · 17:51 UTC
A simple yet interesting idea. I finished all 10 levels and was disappointed there weren't more. I was just getting the hang of it. I like it. More puzzles please.
Levi D. Smith
19. Apr 2016 · 08:05 UTC
Really nice puzzle game! I got through all ten levels on my first playthrough by pressing random shapes. I played through again the second time to figure out the rules. Strangely enough, I did worse when I actually tried to figure out the rules, but I was able to figure out the rules by trial and error on the 9th and 10th stages. I actually had a Notepad++ open to jot down the effects of each shape/color combination. I won't share it here to keep from spoiling it for others. It would be nice to see this game expanded to a larger grid of shapes.
Inateno
19. Apr 2016 · 17:11 UTC
Really loved your game this is simple intuitive, it's very cool.
Just missing a background music but for a compo entry it's really cool.
arzi
19. Apr 2016 · 21:26 UTC
Really nice puzzle game. I'm not sure I entirely figured out the rules be the end though :)
zwrawr
19. Apr 2016 · 23:04 UTC
I have no idea how the mechanics works , but i finished all ten levels quite quick. An explanation of them would help . I'd of played much longer if there were more levels
MightyToastStudio
21. Apr 2016 · 08:20 UTC
Great puzle, and nice mechanics, thanks ^^
SeaMonsterGD
21. Apr 2016 · 21:13 UTC
Fun game, sadly it was too short for me to understand the mechanics, I played quite randomly and was starting to understand when the game stop. Still a nice concept
APantaloni
21. Apr 2016 · 21:51 UTC
Interesting idea. I have to confess that, even if I completed all 10 levels, I'm not yet exactly sure of what the rules are.
GaryS
21. Apr 2016 · 21:58 UTC
I like the idea, deliberately not explaining the rules is an interesting way to go and it has potential - but I found it too easy to just get through with gut feeling and trial and error. I got to the end without ever understanding how...
sepharoth213
21. Apr 2016 · 22:26 UTC
Natural tutorials are definitely the way to go! If there were more levels people would enjoy this game a lot more I think.
guoboism
22. Apr 2016 · 01:17 UTC
Well, I played to level 9 yet still dont understand the rules...
wboqm
22. Apr 2016 · 05:46 UTC
Reminds me of the card game memory. I could get away with trial and error for most of the game - would be a better game if it forced you to learn what was happening.
themadknights
25. Apr 2016 · 19:39 UTC
Interesting game mechanics. I like the idea of discovering the rules step by step. I miss some kind of background music :)
TheCams
02. May 2016 · 11:45 UTC
Nice puzzle game, fits perfectly the theme, good job!