Nuclear Arms 5: Orphan Overdrive by Logicon211

[raw]
made by Logicon211 for LD 40 (JAM)

Title5.jpg

Desktop Screenshot 2017.12.04 - 21.41.26.26.png

Craig Killbane tries to take a well earned vacation, but it's interrupted by a swarm of radio active orphans. Killbane needs to save the Orphans from the radiation and find them loving families. You play Craig Killbane in this next episode of the long running series Nuclear Arms!

As Craig Killbane, you need to run into the Orphans crawling on the ground to pick them up before they morph into the orphan monster in the center of town. Then throw them into the open doors of loving families you see scattered across the city. You win when you get an orphan into every door! If you take too long, the orphan monster will grow to maximum size and start Armageddon. Knock orphans off of the monster by charging into it.

  • WASD to move
  • Mouse to look/aim
  • Hold Left Click to increase throw distance and release to throw
  • Right Click to Charge obstacles out of your way (And to knock orphans off the monster)
  • Holding too many orphans at once will slow you down
  • Delivering orphans to families speeds you up as you absorb their radiation.

This game follows the adventures of Craig Killbane. You can check out the first 4 parts of the adventure from our past Ludum Dare submissions:

Nuclear Arms - http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=10322

Nuclear Arms 2 - http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=10322

Nuclear Arms 3 - http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=10322

Nuclear Arms 4 - https://ldjam.com/events/ludum-dare/39/nuclear-arms-4-fallout-of-the-mountain-king

We had another great Ludum Dare this time around. We're continuing the Nuclear Arms theme with this Ludum Dare game as we have with all our past games. We decided to go with 3D again as we have a new member on the team who knows how to create and animate 3D models. We're very excited to show you the first ever Craig Killbane in full 3D.

Credits:

Logan Marks - Programming (Trajectory, Implementing Assets), Level Creation

Taylor Seely - Story Board, Sound and Asset Finder

Mitchell Maclean - Programming (Player, Implementing Assets)

Brodie Beaman - Programming (Orphans), Sound Editting, Post Processing

Chad Gerein - Programming (Spawners), Loot Box

Shelby Christie - 3D Art and Animations

Brenden Roach - Slide Art

**Some art was free from the Unity Store

Ratings

Overall 111th 3.944⭐ 38🧑‍⚖️
Fun 58th 4.014⭐ 38🧑‍⚖️
Innovation 140th 3.764⭐ 38🧑‍⚖️
Theme 151th 4⭐ 38🧑‍⚖️
Graphics 480th 3.643⭐ 37🧑‍⚖️
Audio 179th 3.686⭐ 37🧑‍⚖️
Humor 24th 4.194⭐ 38🧑‍⚖️
Mood 246th 3.681⭐ 38🧑‍⚖️
Given 48🗳️ 39🗨️

Feedback

pkenney
05. Dec 2017 · 02:38 UTC
ADOPTED!

There I was about to give up on video games when my AI alerted me that a new Nuclear Arms game had been released. I proceeded immediately to the download link provided. Cannot be scanned for viruses and may be unsafe? Obviously!

This time there was no destructible terrain, but instead I was able to cause THE most majorly ridiculous traffic cluterfuck ever seen, I mean I was jumping over piles of buses to deliver kids to their loving if somewhat standoffish families.

At one point Shadow G tried to trick me by crashing the game and popping up a dialog to fool me into sending information about Craig Killbane to what was obviously a front of theirs, a false company called "DefaultCompany" here is the evidence: https://imgur.com/a/NJVhY Obviously I didn't fall for it, but maybe this is how they got [STORY SPOILER REDACTED]?

This didn't dissuade me from victory though, and while I will admit I surfed the silver a few times in this game, I kept at it until victory was mine.

Just like in Fallout (obv I mean "of the Mountain King" not that other game) I love the crazy over-the-top story, combined with action elements. It felt good to dash around, I loved the preview of the baby toss which let me feel like a baller by hurling kids all across town square into the doors, and dash-smashing huge busses out of the way like COME ON I GOTTA DO IT BEFORE THE MONSTER FINISHES!! By the end I was feeling like a champ by running past a set of doors and making throws on the move - so satisfying.

You guys always get some difficulty that's on point for the fun action, and wrap it in a great story package. Well done yet again.

(ps I don't wanna spoil the story but can you imagine when that generation grows up?)
🎤 Logicon211
05. Dec 2017 · 03:22 UTC
Haha thanks @pkenny. We always love to see a fan, and it seems like you know where we wanna take this in the future. Sorry about the crash. We surprisingly never had that happen, but we appreciate that you still managed to finish the game regardless :D
MachoCodes
05. Dec 2017 · 16:40 UTC
Fun
Arch
06. Dec 2017 · 02:09 UTC
Excellent game! I especially appreciated the high talent voice acting you guys used. Too bad I couldn't save them all.
Avon
06. Dec 2017 · 02:33 UTC
Super fun game. The movement was maybe a tad fast, but the game felt responsive and the difficulty was well balanced. The intro and setting of the game was very funny. It would have been nice to have a minimap or radar showing the open doors as towards the end they were very difficult to find due to all the vehicles being in the way.
IllaBom
06. Dec 2017 · 02:33 UTC
wow this looks very good! i like the models and the gameplay as whole

Check out my game if you would like!
https://ldjam.com/events/ludum-dare/40/virus-detected
X Budsterized X
06. Dec 2017 · 17:07 UTC
Damn the story is hilarious :D - a truck full of orphans crashes - screw that, I am going to destroy every single car that comes close to me to save the orphans and give them a new home :D

I liked it a lot :D
SG Alin
06. Dec 2017 · 17:27 UTC
I liked the theme of this game, it was really unique, and i didn't saw that anywhere else, good job, really.
DuzzOnDrums
07. Dec 2017 · 11:12 UTC
Aww yess! Only the 2nd nuclear arms game I've played, but I'm a fan already. I was shovin' babies in that fountain until i could deliver them and then they all started climbing over each other and getting out, and cars were going everywhere and the giant baby tower was floopin around... genius.
🎤 Logicon211
08. Dec 2017 · 02:32 UTC
Thanks @duzzondrums! Means a lot coming from one of the Crawl developers. I love that game.
KingMatthew
08. Dec 2017 · 03:29 UTC
This is amazing!
Really good graphics for only 72 hours.
The orphans are really creepy. They are like worms on your back.
Voice acting = 10/10
Scowling Pastry
08. Dec 2017 · 03:46 UTC
Great game and hi
larious story. I love it. I clipped through one of the doors at one point but nothing game breaking. Absolutely amazing. I loved the art and the audio "ADOPTED", lol
Andrew Brotherton
08. Dec 2017 · 03:49 UTC
10/10 the funniest game I've played so far. Keep up the good work!
sparewizard
08. Dec 2017 · 03:54 UTC
I ended up winning the game because the overflowing orphans flew into the rest of the buildings by chance.
sorlok
11. Dec 2017 · 02:21 UTC
lol, 5 on humor. I really want to know how this idea occurred to you. Either way, it played out well. The cars in that city are crazy, but at the end of the day, all that matters is that everyone got "Adopted". Also, awesome intro.
rEaX
12. Dec 2017 · 01:10 UTC
I thought the orphans were worms trying to eat you up. :joy: It was a humorous game, made me laugh a few times, especially when finishing. I managed to dash my self outside the map, which was pretty cool (even though it's not supposed to happen).

I liked the movement, and that you can see where you're throwing the baby.
Gomango999
12. Dec 2017 · 02:06 UTC
This was a fun game. My only objection was that the hit box of the doors was a little bit hard to reliably throw into, and the sound of crashing trucks got pretty loud and obnoxious after a while.
Lex
12. Dec 2017 · 10:55 UTC
If anything you could improve controls and gameplay. Everything is great but you still have a lot of room to work those out.
CaylebLucas
12. Dec 2017 · 12:11 UTC
Really nice game, Love the visual style :)
Ballin
12. Dec 2017 · 12:17 UTC
Amazing voice acting and fun story. *thumbs up*
piscythe
14. Dec 2017 · 01:43 UTC
Can I revoke the driving licenses of everyone in this city? I know you put in light effects to get around this, but I was still annoyed that the doors kept getting blocked by cars and I couldn't tell which doors were open and augh! I failed once with one door left and at least twice with two doors left just because I could not remember which door I missed, let alone find it in the mess that the level became. On the bright side, this is some of the strongest 3d modeling and voice acting I've seen in LD. Good work!
FrozenFractal
14. Dec 2017 · 17:14 UTC
This game is completely insane, and I'm loving every bit of it! There's just so much to love: a weird and crazy intro, smooth controls, polished but readable graphics, wacky physics, and a catchy soundtrack to round it all off. Fantastic!
Bificommander
15. Dec 2017 · 13:02 UTC
A hilarious game. The idea of a running story line with Ludim Dare games is cool too. On note: I once ended the level with 2 doors to go, got the orphan-flood cinematic, but then got the victory instead of the defeat ending. Don't worry, I finished honestly on my next game.
pvtroswold
16. Dec 2017 · 20:07 UTC
Hoo boy, this one has personality. I'm usually not one for orphan humor, but I have to say good job on the story and opening cutscene! I liked the 3D models, especially the main character and the mustache-d orphans/babies. Quoting a previous commenter, I too would like to confiscate each the entire city's citizens' license to drive!
Mowztouch
18. Dec 2017 · 00:56 UTC
This game is perfect x) Intro scene, perfect car AI, realistic orphans movement, everything is good! I'm gonna try the others 4 Nuclear Arms!
Really good one, Well done :)
Dioinecail
23. Dec 2017 · 10:59 UTC
Meanwhile "ADOPTED" becomes a new meme on the LD :D
Jupiter_Hadley
12. Jan 2018 · 14:08 UTC
Funny story! I included it in my Ludum Dare 40 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=N4a6KN4k75w