EarthBall by GaTechGrad
Save the Earth from falling into the Sun!
Game is currently in development.
New 50,000 point bonus added for hitting all planets.
Added 3 ball limit. Reduced volume for background music.
Added 10,000 point bonus for rolling over all of the letters in "PANIC"
Controls:
Left key - left flipper
Right key - right flipper
Down key - plunger
Known bugs:
Sometimes when the Earth is falling really fast it will get stuck in the flipper.
Sometimes the Earth will fall through the plunger, but it should reset back to the original position
Sometimes the Earth will go through the wall when traveling very fast. The Earth will reset to the start position.
When the Earth hits a wall, it tends to fall parallel to the wall instead of bouncing outward
Added tilt key "T" to reset the ball in case it gets stuck. If that doesn't work, press the refresh button on your browser! :D
Game is currently in development.
New 50,000 point bonus added for hitting all planets.
Added 3 ball limit. Reduced volume for background music.
Added 10,000 point bonus for rolling over all of the letters in "PANIC"
Controls:
Left key - left flipper
Right key - right flipper
Down key - plunger
Known bugs:
Sometimes when the Earth is falling really fast it will get stuck in the flipper.
Sometimes the Earth will fall through the plunger, but it should reset back to the original position
Sometimes the Earth will go through the wall when traveling very fast. The Earth will reset to the start position.
When the Earth hits a wall, it tends to fall parallel to the wall instead of bouncing outward
Added tilt key "T" to reset the ball in case it gets stuck. If that doesn't work, press the refresh button on your browser! :D
| Web | http://www.levidsmith.com/ld/mini42/ |
| Windows | http://www.levidsmith.com/ld/mini42/earthball.zip |
| Original URL | https://ludumdare.com/compo/minild-42/?action=preview&uid=19778 |
Some ideas if you want to develop this further:
1. Gravity wells
2. Worm holes, maybe that change the properties of the ball (weight, friction, drag, etc)
3. UFO's that explode on impact
I'd like to see what you can do with this in the future.
Cheers!
The game played itself most of the time, a bump feature or some extra pedals higher up would make me feel more in control.
It might also be a cool idea to make the table taller and add some more flippers somewhere, stuff like that ...
I did get the ricochet off the wall fixed, which just required adding a physics material to the ball with Bounciness set to 1. I may need to scale it back a bit, because it feels almost like a beach ball now.
I would also like to add ramps and higher levels, but I currently have the Y-coordinate locked. Unlocking it will generate a new set of problems to deal with, like the ball bouncing upwards and out of the play area.