{"author_link":"\/author\/teamtibbles\/","author_name":"Team Tibbles","author_uid":"19374","comments":[{"author_name":"Martin_Monosys","author_uid":"20047","time":"Feb 27, 2013 @ 9:08pm","epoch":1361998980,"text":"Gee, this is not easy. Even the first level takes a looong time to complete, maybe it should be shorter!"},{"author_name":"Hayawi","author_uid":"20256","time":"Feb 27, 2013 @ 10:15pm","epoch":1362003000,"text":"It was pretty fun, except that at level 3, theres a glitch where I got hit, my life bar turned red, and I could not do any more damage, but I didnt die"},{"author_name":"dasrkrain","author_uid":"20241","time":"Mar 1, 2013 @ 6:28am","epoch":1362118980,"text":"I liked the graphics a lot. The game itself had a nice polish on it. The jumping was SO fast that it really too a lot of the fun out of the game. Also did all of the platforms drop after a certain time? Some felt really instant and others didn't seem like they would drop."},{"author_name":"Jorjon","author_uid":"5268","time":"Mar 3, 2013 @ 12:38am","epoch":1362270780,"text":"The levels are too long and they have very little variation.. You should add a checkpoint for these kind of long levels."},{"author_name":"Team Tibbles","author_uid":"19374","time":"Mar 3, 2013 @ 2:42am","epoch":1362278220,"text":"@Martin_Monosys - Sorry, we actually came to the same conclusion upon review\r<br\/>\r<br\/>@Hayawi - Glad you enjoyed it. Damage is scaled with health and we ran out of time to program in death. Sorry about that.\r<br\/>\r<br\/>@dasrkrain - Glad you liked them. There are actually two platforms (integrated circuits) - one with straight pins that do not fall and one with bent pins with fall after a certain period of time after initial contact with the player.\r<br\/>\r<br\/>@Jorjon - Good idea. We did not think of making checkpoints."}],"images":["mini40\/19374-1f5ad5f5e43cd5f0a3f752de66057dda.jpg","mini40\/19374-d967693d9188a8028955ba60e6364daf.jpg"],"links":[{"url":"http:\/\/sayersj.com\/Reality360\/","text":"Web"},{"url":"http:\/\/sayersj.com\/Reality360\/Reality360.jar","text":"Cross Platform"},{"url":"http:\/\/sayersj.com\/Reality360\/Reality360.exe","text":"Windows"},{"url":"http:\/\/code.google.com\/p\/mini-ld-40-reality-360\/source\/browse\/#svn%2Ftrunk%2FReality360%2Fsrc","text":"Source (SVN)"},{"url":"http:\/\/sayersj.com\/Reality360\/Reality360.zip","text":"Source (ZIP)"}],"metadata":{"g_key":"35443","g_author":"19374","g_event":"MINI40","g_eventkey":"65","g_subevent":"-","g_urlkey":"37290","g_title":"Reality 360","g_status":"UCHK1","g_place":"21","g_commentcount":"5","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/221478\/19374-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/221478\/19374-shot1.png-eq-900-500.jpg"],"text":"You got sucked into a virtual reality simulator and your job is to get back to the real world. Have Fun!<\/p>","title":"Reality 360"}