Latency: The Game by BipolarMike

[raw]
made by BipolarMike for MINI40 (-)
It's a stretch, but this is a game about a real world problem we experience for real world reasons: latency (or lag)!

It's Latency: The Game!

This game starts out as a fairly normal platformer, but quickly something happens to the connection between your input and the computer, and all your inputs lag by about 2 seconds! Good luck!!

There is one level so far, there's sound but no music, but I think it's neat for a little project I made in 12 hours :)

Download via my website here: https://googledrive.com/host/0BzN5ZIZr-WtnVGgwNkZNaUw2LWM/latency.html

Or download via the direct link above :)

Ratings

Coolness 62% 3
Overall 3.25 5
Audio 2.33 18
Fun 2.75 12
Graphics 2.38 25
Humor 3.25 7
Innovation 4.00 1
Mood 3.13 7
Theme 2.38 25

Feedback

spokenbluntly22
25. Feb 2013 路 00:16 UTC
Neat Idea, but I can't get past some tall parts due to sticky keys maybe you should change it to Ctrl or some other key!
馃帳 BipolarMike
25. Feb 2013 路 00:17 UTC
Oh yeah, stupid sticky keys... I'll change it to Space Bar :)
馃帳 BipolarMike
25. Feb 2013 路 00:21 UTC
Done! Re-uploaded!
馃帳 BipolarMike
25. Feb 2013 路 02:01 UTC
Aaannnddd sound added, a bug fixed, and a title screen added :)
Sheegoth
25. Feb 2013 路 03:07 UTC
Nice concept! I dislike latency, but this game it fun. Nice work!
Hayawi
25. Feb 2013 路 03:31 UTC
I HATE IT! Just kidding, its very very nice, except for the terrible lag (lol). but its a cool concept
dasrkrain
27. Feb 2013 路 03:40 UTC
I think there is a good concept here that might be worth exploring further.
馃帳 BipolarMike
27. Feb 2013 路 10:53 UTC
Thanks dasrkrain, I plan on adding more levels and features later, I have a lot on my plate right now :) I'll update here when I get back to this project, as well as on my Twitter account @BipolarMike
Hayawi
27. Feb 2013 路 21:45 UTC
It was a neat idea, and I enjoyed playing it, although I guess enjoyed might not be the word I would use. Something more like, loved hating it :P
Martin_Monosys
28. Feb 2013 路 19:28 UTC
Oh boy, this is nasty... It's a great idea, but as a game, it's very...um... wrecking my nerves !!! :)
Jorjon
02. Mar 2013 路 21:37 UTC
Nice idea! But is there a way to get the last cube? I got 2/3 but the last is impossible!
Sanguine
03. Mar 2013 路 10:10 UTC
I love the idea, it's a super awesome concept. I would however change some things in the level design, because as of now the difficulty doesn't ramp up at the beginning, but instead the first 'puzzle' is harder than the second one.
Spelchan
06. Mar 2013 路 03:39 UTC
A bit too much latency making the game a bit too frustrating. Still, neat concept.
馃帳 BipolarMike
06. Mar 2013 路 19:24 UTC
@jorjon: Yes! You have to get it before you get the key :)
@Sanguine: Agreed, when I eventually expand the game I'll work more with the balancing issues, etc
@Spelchan: I'm thinking of lowering it, or having multiple difficulties