FaceReality by remember-the-semicolon
This short abstract journey through the limbo between digital and reality. It uses textures made from photos of the real world. It explores the ideas of what reality truly is.
OSX link may be broken currently. Thank you for your patience.
OSX link may be broken currently. Thank you for your patience.
Ratings
| Coolness | 0% | 19 |
| Overall | 3.00 | 11 |
| Audio | 1.67 | 28 |
| Fun | 2.33 | 23 |
| Graphics | 2.67 | 19 |
| Humor | 1.00 | 30 |
| Innovation | 2.33 | 25 |
| Mood | 2.33 | 22 |
| Theme | 2.33 | 26 |
Feedback
Martin_Monosys
27. Feb 2013 路 19:48 UTC
Whoa this is strange, didn't quite know what I was doing, but I liked it.
dasrkrain
28. Feb 2013 路 00:51 UTC
Had trouble grasping this one, but I think I figured it out in the end. Either way I managed to earn some points! :)
馃帳 remember-the-semicolon
01. Mar 2013 路 16:30 UTC
Thanks, it was difficult to fine-tune the primary elements of the game like gravity and jump height within the time frame. So those are slightly loose. Hopefully the more thematic message comes across well if you play through to Stage 1 - Level 5 and beyond.
Jorjon
02. Mar 2013 路 01:42 UTC
I didn't know what to do :P
馃帳 remember-the-semicolon
02. Mar 2013 路 09:05 UTC
Sorry the game is pretty unclear as to how to complete levels but that was deliberate. A riff on how sometimes in life you don't know how to proceed. Anyway you are supposed to jump into the black cube at the end of each level. In the first level you have to stand n the orange tunnel and jump into the last room, just below the ceiling is the black cube. It is difficult to make out sometimes.