Planet Destroyer's Assistant by trigger_hurt

[raw]
made by trigger_hurt for MINI39 (-)
I have decided to try the "You Are the Villain" theme from last time since I was unable to participate. This is why I consider it Hindsight. For this reason, I have tried to finish the game in a low amount of time, with the total being around ten or twelve hours.

Planet Destroyer's Assistant is a game where you must destroy all rockets trying to escape while the Earth is being blown up. You must wait at least three minutes until you are successful.

This seems easy enough, until you realize that the farther away you are, the slower you move. And more and more people keep trying to leave!

You must make it to 3 minutes to win.

Use WASD or Arrow Keys to move, and Space to use a bomb.

The original version contained music that broke the rules, but that is fixed now. I guess this does fit the theme of hindsight pretty well...

This may not work on some computers- I am aware of the issue, and I apologize while I work on fixing it (if I ever do).

Ratings

Coolness 60% 3
Overall 4.00 1
Audio 2.50 7
Fun 3.00 2
Graphics 3.00 5
Humor 2.00 6
Innovation 4.00 2
Mood 3.50 3
Theme 4.00 1

Feedback

iamorim
18. Jan 2013 · 14:24 UTC
Nice game. I agree with you. I thought it was very easy but then... a lot of rockets showed up ^_^
Jacic
24. Jan 2013 · 18:44 UTC
I couldn't get it to run. No error or anything, it just wouldn't start. :/

It looks fun though.
scriptorum
28. Jan 2013 · 21:33 UTC
Ran great on a Mac through Parallels VM. First time I got to 2 minutes and lost. Second time I realized I could also move up. Lastest 20 seconds longer. :) I Nice fx and fairly novel maneuvering.
Spelchan
29. Jan 2013 · 02:50 UTC
Fun and interesting game mechanic. Never finished the game as the game starts getting hard at the 2 minute mark. If you wanted an even more challenging game, I would check for collision detection as I was able to travel through ships then drop a bomb on them.
deathray
29. Jan 2013 · 03:23 UTC
Can you provide a zip?
🎤 trigger_hurt
30. Jan 2013 · 23:38 UTC
A .zip file is up.
🎤 trigger_hurt
30. Jan 2013 · 23:48 UTC
Also, I tried different collision detection with the bombs, but I feel like for gameplay reasons this was the best choice. It might look bad, but I feel like it was the most fun.