Anti-Laser-Beam-Shapeshifting-Cube VR by fuzzywobs
Carry your precious cubes through to the end of the hallway. But watch out for the walls and lasers... the cubes worst enemies!
For the HTC Vive.
Controls: (Only uses one Vive controller)
The grip buttons will allow you to move a cube in space.
The trigger can be used to modify the individual vertices of the shape-shifting cube.
The trackpad teleports forward one level.
The system bottom (above the trackpad) teleports back one level.
Game *may* contain (lots) of bugs and exploits. This is of course all intentional.
This is my first ever entry to a Ludum Dare or gamejam for that matter.For contact information please see www.killeenVR.com
For the HTC Vive.
Controls: (Only uses one Vive controller)
The grip buttons will allow you to move a cube in space.
The trigger can be used to modify the individual vertices of the shape-shifting cube.
The trackpad teleports forward one level.
The system bottom (above the trackpad) teleports back one level.
Game *may* contain (lots) of bugs and exploits. This is of course all intentional.
This is my first ever entry to a Ludum Dare or gamejam for that matter.For contact information please see www.killeenVR.com
| Windows (HTC Vive Only) | https://drive.google.com/open?id=0B6u4FrAHWMTsVUJlNE5RNkgtR3M |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=91468 |
All in all a great entry, I really like the environment and mood this one created. Good work!
PS. Some looping laser sounds could have added some nice 3D anchoring to the world.
https://github.com/TomorrowTodayLabs/NewtonVR/