{"author_link":"\/author\/hd408\/","author_name":"HD408","author_uid":"12948","comments":[{"author_name":"Cell","author_uid":"3295","time":"Jun 19, 2012 @ 8:12am","epoch":1340093220,"text":"Confusing, but cool :)"},{"author_name":"Zanzlanz","author_uid":"11407","time":"Jun 19, 2012 @ 3:08pm","epoch":1340118180,"text":"I played it...\r<br\/>I didn't understand it...\r<br\/>But I liked it any way :D"},{"author_name":"Gallefray","author_uid":"13889","time":"Jun 19, 2012 @ 7:32pm","epoch":1340134020,"text":"good game... but how do I play? :P what do I have to do in order to win... ?"},{"author_name":"HD408","author_uid":"12948","time":"Jun 20, 2012 @ 12:33pm","epoch":1340195280,"text":"Reach the time limit of 100000. But this is not really interesting. This is just a prototype, as I declared. I'll make a fully developed game someday.\r<br\/>\r<br\/>For now, this is more of an art-game. Look, listen. Perceive and think."}],"images":["mini35\/12948-6b7c8ebdbc66d667dde8c124d2d8ab91.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/75034586\/EA2\/Enigma%20Avalanche%202.zip","text":"Windows"}],"metadata":{"g_key":"35283","g_author":"12948","g_event":"MINI35","g_eventkey":"60","g_subevent":"-","g_urlkey":"37112","g_title":"Enigma Avalanche 2","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/146799\/12948-shot0.png-eq-900-500.jpg"],"text":"\"You seem to exist. You tend to see things that have already ceased to exist. You are in time and place that never were. This place is ruled by cyclic flow.\"\r\n\r\nEssentially, no serious meaning behind this game. The gameplay doesn't make sense either. Time limit is 100000 here.\r\n\r\nI declare this as a prototype of new game which will be finished someday. Couldn't continue development for now.<\/p>","title":"Enigma Avalanche 2"}