{"author_link":"\/author\/skullsoft\/","author_name":"MadGnomeGamer","author_uid":"10251","comments":[{"author_name":"KhaoTom","author_uid":"7425","time":"May 21, 2012 @ 7:20am","epoch":1337584500,"text":"I am definitely interested in the random generation of weapons. Also appreciate how you added random abilities to the ammo pickups."},{"author_name":"ilo","author_uid":"12377","time":"May 21, 2012 @ 3:24pm","epoch":1337613540,"text":"You should explore your concept further, but I don't think the limited resolution helped to showcase it. Smash TV-style arenas or large levels with rooms and corridors would be cool though.\r<br\/>\r<br\/>The way the player rotates around the point of the gun was odd too."},{"author_name":"MadGnomeGamer","author_uid":"10251","time":"May 21, 2012 @ 8:04pm","epoch":1337630340,"text":"Thanks for playing! \r<br\/>\r<br\/>I probably would do the full version in a different resolution. And yeah; I tried to fix the rotation thing but I couldn't get the fix code to work.\r<br\/>\r<br\/>Features I would add in the full version would include:\r<br\/>\r<br\/>Lightening and Tongue attacks\r<br\/>\r<br\/>Players creating their own guns and sharing them like user levels\r<br\/>\r<br\/>Much awesome-er graphics\r<br\/>\r<br\/>Monsters having ALL types of guns available to use\r<br\/>\r<br\/>Bosses"},{"author_name":"KevinWorkman","author_uid":"5364","time":"May 21, 2012 @ 11:49pm","epoch":1337643840,"text":"I like the idea here, but pressing G to pick things up seemed unintuitive (in fact I didn't realize it the first play through and just died when I ran out of bullets). And like ilo said, the resolution doesn't really help show off the game- bigger, more open arenas would suit it much better.\r<br\/>\r<br\/>All in all you've got a good idea here that you should definitely explore further, but I think the theme actually hurt the game more than it helped."},{"author_name":"onehandclap","author_uid":"12918","time":"May 22, 2012 @ 12:04pm","epoch":1337687940,"text":"Interesting idea, you should definitely keep working on it. Something really good could come out of this concept. =)"},{"author_name":"Madball","author_uid":"8370","time":"May 24, 2012 @ 1:20pm","epoch":1337865300,"text":"Good idea, bad game. The weapons are unbalanced (if you have melee weapon and static enemy, you are dead). The gameplay is too quick to feel the variety; I simply don't have time to read what did I get. You better remake it from a scratch.\r<br\/>And an idea: make everything random-generating: random graphics, random levels."},{"author_name":"MadGnomeGamer","author_uid":"10251","time":"May 26, 2012 @ 12:59am","epoch":1337993640,"text":"Good suggestions, Madball! It is a little 80's button-mashy, I agree. And i WILL have random levels. And a buttload of new gun things, more balanced as well."}],"images":["mini34\/10251-14a92ce0e9e5b984126462a6e704a11c.jpg","mini34\/10251-f1dc9ab9ed1f249aab90ece13fa0da04.jpg"],"links":[{"url":"http:\/\/sandbox.yoyogames.com\/games\/199191-guns-rule","text":"Windows"}],"metadata":{"g_key":"35261","g_author":"10251","g_event":"MINI34","g_eventkey":"59","g_subevent":"-","g_urlkey":"37090","g_title":"Guns Rule","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/145610\/10251-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/145610\/10251-shot1.png-eq-900-500.jpg"],"text":"This is a game about guns! Blow away monsters with a huge variety of randomly generated guns. Some of the monsters have guns too, so watch out! \r\n\r\nPRESS F1 FOR HELP when in the game\r\n\r\nThis is a prototype, of sorts, of a larger idea I had. Let me know if you think it's worth expanding on!\r\n\r\n\r\n\r\n<\/p>","title":"Guns Rule"}