{"author_link":"\/author\/rococoman\/","author_name":"Rococoman","author_uid":"13758","comments":[{"author_name":"onehandclap","author_uid":"12918","time":"May 21, 2012 @ 3:06pm","epoch":1337612460,"text":"For such a short dev-time, it's absolutely sweet. =)"},{"author_name":"Rococoman","author_uid":"13758","time":"May 21, 2012 @ 3:16pm","epoch":1337613060,"text":"Thanks a lot! I feel that fighting games deserve to be distilled down into bite-size chunks more often - the genre really hasn't changed since the early 90s, and we might learn something by just hacking off major components of it."},{"author_name":"laubori","author_uid":"4660","time":"May 21, 2012 @ 3:23pm","epoch":1337613480,"text":"It's fun and challenging, I like that^^ Nice graphics and good movement, maybe it would be nice if you could shoot while walking and also some sounds and music^^\r<br\/>\r<br\/>Also thank you for the hint about the fuzziness :)"}],"images":["mini34\/13758-9de7370a1e0cd16068111aa3b1620a59.jpg","mini34\/13758-8cd8750c831ca9b066432a8d44df957b.jpg","mini34\/13758-9be8f935cc65c4089b30ddf049a516ff.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/80603549\/SkyScraperScuffle.rar","text":"Windows"}],"metadata":{"g_key":"35254","g_author":"13758","g_event":"MINI34","g_eventkey":"59","g_subevent":"-","g_urlkey":"37082","g_title":"SkyScraper Scuffle","g_status":"UCHK1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/145610\/13758-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/145610\/13758-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/145610\/13758-shot2.png-eq-900-500.jpg"],"text":"Hi! This is my first LD entry... on a mini... Late :).\r\n\r\nAs is the case often, I guess, I only had about 8 hours total to hammer something out, but I really wanted to get in on the action. For my first entry, I picked something basic. The long, 8x1 aspect ratio made me think of fencing, or fighting on a long plane, and so I put together a fighting game. I vastly underestimated the amount of artwork needed, so it looks pretty lousy. Still, I'm pretty happy with how it plays, for only a few hours of work.\r\n\r\nEDIT: I uploaded an archive, rather than the .exe so AV programs don't wig out. Also fixed an error with player 2's punches not reflecting shots.<\/p>","title":"SkyScraper Scuffle"}