Round Table Tennis by KhaoTom
Round Table Tennis is table tennis on a round table.
Left player: use W/S keys, A/D keys, or controller 1 left analog stick.
Right Player: use Up/Down arrow keys, or controller 2 left analog stick.
*UPDATE*
Adjusted paddle positions relative to bounds in order to prevent an exploit.
Putting spin on the ball adjusts trajectory during flight now.
Tools used:
Unity - http://unity3d.com/
MonoDevelop http://monodevelop.com/
Blender - http://www.blender.org/
Gimp - http://www.gimp.org/
LabChirp - http://labbed.net/software.php?id=labchirp
Left player: use W/S keys, A/D keys, or controller 1 left analog stick.
Right Player: use Up/Down arrow keys, or controller 2 left analog stick.
*UPDATE*
Adjusted paddle positions relative to bounds in order to prevent an exploit.
Putting spin on the ball adjusts trajectory during flight now.
Tools used:
Unity - http://unity3d.com/
MonoDevelop http://monodevelop.com/
Blender - http://www.blender.org/
Gimp - http://www.gimp.org/
LabChirp - http://labbed.net/software.php?id=labchirp
PS thanks for playing my game! I'd been tossing around the concept of procedurally generated weapons for a while, but it only solidified into something technically doable and playable recently.