{"author_link":"\/author\/e-a-sullivan\/","author_name":"e.a.sullivan","author_uid":"13759","comments":[{"author_name":"TinyHat","author_uid":"13754","time":"May 21, 2012 @ 1:01pm","epoch":1337604960,"text":"I does look (and feel!) good :)\r<br\/>I'd enjoy a lot playing an extended version of this!"},{"author_name":"Rococoman","author_uid":"13758","time":"May 21, 2012 @ 3:53pm","epoch":1337615280,"text":"Beautiful! It really looks phenomenal.\r<br\/>\r<br\/>I like the dashing mechanic. It's not quite as forced as similar mechanics in other games - you still have to execute to get where you want.\r<br\/>\r<br\/>Thanks for participating! This was fun!"},{"author_name":"ilo","author_uid":"12377","time":"May 21, 2012 @ 3:58pm","epoch":1337615580,"text":"Well, it looks fantastic. And the novelty of the circular window is very appealing.\r<br\/>\r<br\/>The spheres of light mechanic might need a little bit of work, but I could totally imagine the character skipping through the air and using the parasol to glide or get lifted by updrafts."}],"images":["mini34\/13759-29b3353e88ffcdd0658f11046c578279.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/80635149\/circlegame.zip","text":"Windows"}],"metadata":{"g_key":"35213","g_author":"13759","g_event":"MINI34","g_eventkey":"59","g_subevent":"-","g_urlkey":"37041","g_title":"Circle","g_status":"UCHK1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/145610\/13759-shot0.jpg-eq-900-500.jpg"],"text":"This is my first time entering any kind of LD, so I'm pretty excited! It's also the first time I've made it this far into developing a game in a long time! (Admittedly, not very far.)\r\n\r\nThis was made by my sister and me, starting... Tuesday maybe?\r\nMy sister ( http:\/\/essemjeeves.deviantart.com\/ ) had started a character sprite and tileset without any particular game in mind. Then I saw this and decided it might be a good way to force myself to finish a game.\r\n\r\nI didn't finish a game.\r\n\r\nBut I did start!\r\n\r\nAnd after a mad dash to add sound effects, and a semi-playable level, here it is!\r\n\r\n7 hours too late!\r\n\r\nIt isn't much of a game, really.\r\nMore like an engine test, but at least its nice to look at!\r\n\r\nThere's a good bit more to it that's only half finished, and we definitely do plan on finishing it. My sister's DeviantArt is the only real online presence either of us has right now, so when it is finished (or at least less unfinished) that's where it'll be.\r\n\r\n   Press A to Jump, Press S to Dash.\r\n   Touch the Spheres of Light to extend your Jump\/Dash\r\n   You slide down slopes if you are not dashing.\r\n\r\n   Press Esc to Exit\r\n\r\nI can't wait to try everyone else's entries, but I haven't slept tonight, so yeah, tomorrow... er... today. whatever.\r\n\r\nMade in Multimedia Fusion 2,\r\nBackground noise from http:\/\/www.freesound.org\/people\/blaukreuz\/sounds\/79707\/<\/p>","title":"Circle"}