{"author_link":"\/author\/shigor\/","author_name":"Shigor","author_uid":"5242","comments":[{"author_name":"Shigor","author_uid":"5242","time":"Sep 19, 2011 @ 12:35am","epoch":1316392200,"text":"There's only one level (few minutes of play), otherwise I'm really happy with it, I've done almost all I wanted."},{"author_name":"Wally","author_uid":"6715","time":"Sep 19, 2011 @ 4:02am","epoch":1316404620,"text":"Interesting. I liked the blinking mechanic."},{"author_name":"RyanMan56","author_uid":"4006","time":"Sep 19, 2011 @ 3:08pm","epoch":1316444580,"text":"Did you get the blinking mechanic from Alone in the Dark? :P"},{"author_name":"Shigor","author_uid":"5242","time":"Sep 19, 2011 @ 5:18pm","epoch":1316452380,"text":"RyanMan - more like Doctor Who - Blink :)"},{"author_name":"onefineline","author_uid":"4670","time":"Sep 21, 2011 @ 4:21am","epoch":1316578560,"text":"I can move about five feet and no matter what i do, I get &quot;spiderwebs&quot; in my eyes and can't see anything and then i get killed."},{"author_name":"imake","author_uid":"6752","time":"Sep 22, 2011 @ 5:31pm","epoch":1316712360,"text":"Really good entry for the horror theme. I didn't like to be in that cave at all, which is of course good thing in this case, and after few tries got out eventually - not sure how, lost my orientation badly. Not going back :D\r<br\/>\r<br\/>The cavern system looked &quot;realistic&quot; enough and was nice altogether. Great work."},{"author_name":"mikemacdee","author_uid":"6769","time":"Sep 25, 2011 @ 8:49am","epoch":1316940240,"text":"I kept getting disoriented and dying. Atmosphere was decent, and I was glad the blinking mechanic wasn't annoying. I've seen blinking mechanics before where the player character NEVER STOPS blinking. Ugh."}],"images":["mini29\/5242-dfe0c3ccbdae24309854c07565dabc48.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/19916467\/QuantumFearPC.zip","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/19916467\/QF\/WebPlayer.html","text":"Web(Unity)"}],"metadata":{"g_key":"35077","g_author":"5242","g_event":"MINI29","g_eventkey":"54","g_subevent":"-","g_urlkey":"36879","g_title":"Quantum Fear","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/74311\/5242-shot0.jpg-eq-900-500.jpg"],"text":"Quantum Fear\r\n\r\nFear is a state in the mind of the observer. And act of observing changes the observed environment...\r\n\r\nUse WASD to move, mouse to look, left and right mouse to focus light and blink. Best played in dark room with headphones :)\r\n\r\nIngame menu allows changing of difficulty and gamma for lazy and scared.\r\n\r\n\r\nBuild with Unity, Visual Studio (for writing small program to convert 2d drawn map into 3d maze), Paint.Net, Audacity, microphone, old Casio keyboard and handful of Unity standard assets and some sounds from freesound.org.\r\n\r\nBTW: map is generated from this simple hand drawn map (use it if you're really lost) - http:\/\/www.mageo.cz\/home\/BIRDMAN\/mazebase.png<\/p>","title":"Quantum Fear"}