Speigas by mitkus

[raw]
made by mitkus for LD35 (JAM)
Tactics game about cold and rational thinking in an everchanging world. Guide the pink tanks to victory!

WARNING: This game is really hard. It's totally OK to press "reset" button a few times until you get a starting position that you would like to play from. Each tank can move and shoot during a turn. Order in which you do that does not matter.

This almost could have been Compo entry, but I used skybox from Unity Asset store and took slightly too long to finish up the AI. I think the extra time was worth it! I'm very happy with how the game turned out.

Music is proceduraly generated with software called Mixtikl.

Controls:
W, A, S, D - move camera
Mouse wheel - zoom camera
Left (primary) mouse button - select
Right (secondary mouse button) - move/attack

Ratings

Coolness 52% 3
Overall(Jam) 3.18 610
Audio(Jam) 2.96 486
Fun(Jam) 2.86 749
Graphics(Jam) 3.71 336
Humor(Jam) 1.95 745
Innovation(Jam) 3.11 501
Mood(Jam) 2.88 711
Theme(Jam) 2.74 915

Feedback

alexlemming
19. Apr 2016 · 00:58 UTC
Nice game with great graphics
homeworld
19. Apr 2016 · 01:23 UTC
I love it! i went in without reading the instructions, but i figured it out within seconds. The music and the art style make it feel oddly Zen, not unlike skulls of the shogun; i'm definitely glad you put the extra time in the AI, as it kicked my ass on my first round!
Lancelot Gao
19. Apr 2016 · 01:46 UTC
Cool! The graphics are beautiful. Great work!
kariamoss
19. Apr 2016 · 08:16 UTC
Beautiful graphics, but the control of the camera is a bit weird...
Great work! :)
panurge
19. Apr 2016 · 09:11 UTC
Effective AI, simple and intuitive gameplay, nice visuals and music. Great work!
TEAM-TIGER
19. Apr 2016 · 18:04 UTC
Shifting landscape is a nice concept and works well with the cellular layout.
Needs some work to be playable as your tanks don't move.
🎤 mitkus
19. Apr 2016 · 18:20 UTC
To TEAM-TIGER - they sure move! Your tanks are the pink ones. First select the tank with left mouse button, then order it to move to a blue cell with right mouse button.
EdoMiyamoto
20. Apr 2016 · 14:57 UTC
I thought I was in blue team :(
Anyway nice game, I really dig this kind, you did good !
Sometimes it's hard to tell if we hit or not, but overall it's a good 72hrs game !
stalker1586
20. Apr 2016 · 14:59 UTC
Super. Stuck for an hour.
The M
21. Apr 2016 · 10:37 UTC
The game is impressive and feels really polished. However, it feels unfair as it's too luck based as so much depends on where you spawn and if you hit or not (I once missed two 94% chances in a row...). Because the enemies get better as you do, it doesn't feel like the upgrades are helping as they don't give you the edge you need.
JNI
21. Apr 2016 · 13:37 UTC
I like the game, graphics,... but the enemys are a bit to hard
CAT_IN_THE_DARK_WOOD
24. Apr 2016 · 08:50 UTC
Wow, really nice strategy game! Good take on theme too. As for me, difference in cell altitude should affect gameplay more (e.g. if you climb on high cell you can shoot farther or something like that)
jk5000
24. Apr 2016 · 08:56 UTC
Love this game, but it still need some polishing. Well done.
medidog
26. Apr 2016 · 22:35 UTC
Quite exciting when it starts! But I wish there were more indicators when to push end turn, because it took me for a while to understand I was not the one that choosing where the tanks choose to go, so I thought that it was not working properly. Also, really slow on the camera movement.
Shizor
28. Apr 2016 · 09:18 UTC
Had to tailgate a bit because I kept missing my shots at a weak enemy tank, other than that great and relaxing game!
DAT.NOT.MY.GAME!
30. Apr 2016 · 18:41 UTC
Great strategy with pretty 3D graphics, good music and nice gameplay.
SpringCabal
04. May 2016 · 17:49 UTC
It is a beautiful game and the rising platforms are nice. Just for a strategy type game the randomization could leave a player feeling cheating. I was impressed with how well executed everything was along with how cleaning things operated in game. I would definitely go with something less droning as far as music next time.