Slimeshift by edmilsonrocha

[raw]
made by edmilsonrocha for LD35 (JAM)
A very simple game about shapeshifting slimes that explore dungeons without the player's control.

This is more of a concept than a real, concrete game. Beware: bad programmer art!

Unfortunately, I didn't have nearly enough time to polish and improve on this game because of work-related stuff, but I really wanted to try at least SOMETHING for Ludum Dare, since I never participated in a game jam before.

The more important part, however, is that I learned quite a lot about some of the tools I used (such as DOTween, an AMAZING Unity tweener). I'm definitely going to try something better next time :)

Feedback

PickledBrain
20. Apr 2016 · 04:30 UTC
Immediately engaged me. Good auditory and visual feedback on the egg click. I like the humor of the writing. The talk sound can get grating. You introduce information gradually (not all at once) in the beginning of the game, which is good. I like the build up the creature and let it loose in a dungeon mechanic. I find myself routing for it. One suggestion, don't let the creature retrace it's steps.

So I wasn't sure where to get money and I ran out :(

It's like tomogachi + dungeons. Good game
jcmonkey
25. Apr 2016 · 03:45 UTC
interesting take on the tomogachi here. the sound bits were way too loud. might want to lower them. :D
yuigoto
04. May 2016 · 18:38 UTC
It totally reminded me of those virtual pets, like Tamagochi, but also something like Chao Garden too, with the shapeshifting mechanic/evolution and all.

The graphics are simple, but cute and pretty charming and you've done some nice writing there! :P

It's a shame you didn't have much time to do the polish and add more content, you've done it pretty nicely so far, so great job! :)

Nice work, Keep going! :)