{"author_link":"\/author\/hume\/","author_name":"Hume","author_uid":"11218","comments":[{"author_name":"zzForrest","author_uid":"6412","time":"Apr 17, 2012 @ 12:50am","epoch":1334623500,"text":"Ugh, I know about the missile deal but the gun sucks, you can clip through walls and the powerups don't work."},{"author_name":"Hume","author_uid":"11218","time":"Apr 17, 2012 @ 1:16am","epoch":1334625060,"text":"If I had let the player aim the gun with the mouse instead of doing the stupid snap auto-aim, all the other stuff you mentioned might be working too :("},{"author_name":"Hume","author_uid":"11218","time":"Apr 17, 2012 @ 1:17am","epoch":1334625120,"text":"wait, what walls?"},{"author_name":"TheGamingProject","author_uid":"10740","time":"Apr 19, 2012 @ 6:21am","epoch":1334816160,"text":"Hey man for 48 hours that was a pretty cool 3D game, I liked the wire frame.  You should polish it up some time."}],"images":["ld23w\/11218-7f67404ac2fc49776ac3733de1cff18d.jpg"],"links":[{"url":"http:\/\/humespeaks.tumblr.com\/ld23-dryrun","text":"Web\/Java"}],"metadata":{"g_key":"34744","g_author":"11218","g_event":"LD23W","g_eventkey":"11","g_subevent":"-","g_urlkey":"34774","g_title":"Relentless","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/110899\/11218-shot0.png-eq-900-500.jpg"],"text":"Concept is wireframe endless combat on a tiny moon with enemies constantly being airdropped and flying in to attack you.\r\n\r\nRan out of time. Enemies don't attack, pickups don't work, missiles are a bad joke.\r\n\r\nWASD or arrow keys to move; space\/lshift to fire.<\/p>","title":"Relentless"}