.shifter by dymani
.shifter is a action puzzle game. In .shifter, you are some tiny little white dots which form shapes. You can use the different abilities of different shapes to attack, jump, and trigger switches. Take advantage of your agility and intelligence to solve the puzzle!
This is a game created by me and my friend GlassHammer. We are both secondary school students in Hong Kong. We used Game Maker Studio and paint.net to make this game. We are both joining Ludum Dare event the first time and this is also our first game.
Thank you for checking this out. ;)
This is a game created by me and my friend GlassHammer. We are both secondary school students in Hong Kong. We used Game Maker Studio and paint.net to make this game. We are both joining Ludum Dare event the first time and this is also our first game.
Thank you for checking this out. ;)
| Windows & Source | https://drive.google.com/file/d/0Bz7quN3IilMOXzVZVDd4Mk8zVkU/view?usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=53304 |
Ratings
| Coolness | 22% | 2028 |
| Overall(Jam) | 2.69 | 1017 |
| Fun(Jam) | 2.50 | 987 |
| Graphics(Jam) | 2.63 | 911 |
| Innovation(Jam) | 2.81 | 747 |
| Theme(Jam) | 3.40 | 498 |
Otherwise, nice game!
Hope you had fun making it =)
Would be great with some sound added :)
The only real issue i had was with the camera, you had to get to the edge before it started to follow along which meant it was hard to see what was going on up ahead.
good entry!
I'm not sure a popup-box is a good way to let the player know that they're dead or have advanced a level. Maybe you could solve that by painting 'level <number>' in the background (like the tutorial-messages) and just let the player (with that information) figure out for themselves if they've died or advanced a level.