Wasteland Wars by LavaGhost
All the instructions are in the game. I had mental breakdowns wile working on this. THIS SI NOT THE FINISHED PROJECT I WILL NEED TO POLISH IT!
| ALL OS | https://www.dropbox.com/s/lhok3dlydhrr96f/game.jar?dl=0 |
| Source | https://github.com/LavaGhost/Nuclear-War |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=54318 |
Ratings
| Coolness | 51% | 3 |
| Overall | 2.16 | 946 |
| Audio | 2.13 | 590 |
| Fun | 2.08 | 914 |
| Graphics | 2.52 | 734 |
| Humor | 1.53 | 605 |
| Innovation | 2.20 | 887 |
| Mood | 1.89 | 793 |
| Theme | 2.57 | 846 |
However, I like that the maps seemed to be randomly generated.
It also had great problems with weird collision boxes. I will recommend you to try out an engine like unity or something alike, if you were able to creat such a thing only in java, imagine what you could do with those tools. I talk you from experience, I have done a few games with just java (not even a framework) and too much time is wasted in low-level stuff, you can't get the best out of you.
I think I really liked was the way damage points displayed, so bouncy :D.
Also, looks like you've messed up character hitbox.
Btw, bouncy damage indicators were nifty.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description