{"author_link":"\/author\/eonarheim\/","author_name":"eonarheim","author_uid":"34116","comments":[{"author_name":"WhiteWolf93","author_uid":"33996","time":"Apr 16, 2014 @ 11:17pm","epoch":1397689920,"text":"Nice Warmup, simple but addictive for a few minutes &lt;_&lt; I completed it without dying :3\r<br\/>\r<br\/>How much did it take to do?"},{"author_name":"CharlieLove","author_uid":"18899","time":"Apr 17, 2014 @ 3:28am","epoch":1397704980,"text":"Not bad. As an added exercise to this, I would work on changing the ball's angle based on where it hits your paddle.\r<br\/>\r<br\/>For example, finding the paddles center point and taking a distance either left or right of that and multiplying it times an increment that you set to determine the new angle on hit."},{"author_name":"eonarheim","author_uid":"34116","time":"Apr 17, 2014 @ 4:06am","epoch":1397707260,"text":"@WhiteWolf93 - Not too long, I'd say about 2-3 hours when I should have been sleeping :) My code needs some better organization though...\r<br\/>\r<br\/>@CharlieLove - I definitely agree, this seems to be the strategy employed by the original. It allows for a much greater degree of control over the ball. I'll see if I can't get that going soon."},{"author_name":"Nocturnal","author_uid":"27605","time":"Apr 17, 2014 @ 7:26am","epoch":1397719260,"text":"This was fun. What tools did you make it with?"},{"author_name":"Helco","author_uid":"12090","time":"Apr 17, 2014 @ 7:35am","epoch":1397719800,"text":"Unfortunately on Opera 12 (Windows 7 x64) the load process stops at about 33% and then take up lots of cpu usage (of one core)"},{"author_name":"eonarheim","author_uid":"34116","time":"Apr 17, 2014 @ 1:35pm","epoch":1397741400,"text":"Full disclosure, I'm one of the developers on excalibur.js :) I'm planning to use excalibur.js for the game jam. If any of you would like to try it out, I would be really grateful for any feedback, comments, or suggestions for the library.\r<br\/>\r<br\/>@Nocturnal I used an open source JavaScript\/TypeScript game library called Excalibur. You can check it out on github at https:\/\/github.com\/excaliburjs\/Excalibur and the api documentation is at http:\/\/excaliburjs.com.\r<br\/>\r<br\/>@Helco I'm sorry to hear, I've raised an issue on excalibur https:\/\/github.com\/excaliburjs\/Excalibur\/issues\/259 we will take a look."},{"author_name":"eonarheim","author_uid":"34116","time":"Apr 17, 2014 @ 11:51pm","epoch":1397778360,"text":"@Helco - We have looked into the issue, and Opera 12 does not support a vital method Excalibur uses to download resources like sound or images. We could possibly support Opera 15 which is when the vital feature first arrived. \r<br\/>However, we recommend upgrading to Opera 20 which functions normally with Excalibur. Sorry about that :("},{"author_name":"muramasa","author_uid":"30442","time":"Apr 20, 2014 @ 4:51am","epoch":1397969160,"text":"I have to say. Level 1 was very boring. But level 2 was really nice. I like the 4-paddle mode.\r<br\/>\r<br\/>Another issue I had is that I lost lives at the start. Every time it started I was unprepared and lost a live. So yeah, I fucked up one (or two??) more time(s) at the 4-paddle stage and I lost.\r<br\/>\r<br\/>But it's a pretty nice implementation of Breakout. Well done!"}],"images":["ld29w\/34116-ee1d887d4edd10218a2d345c897933a5.jpg"],"links":[{"url":"http:\/\/erikonarheim.com\/labs\/breakout\/","text":"Web"}],"metadata":{"g_key":"34456","g_author":"34116","g_event":"LD29W","g_eventkey":"23","g_subevent":"-","g_urlkey":"34486","g_title":"Excalibur Breakout","g_status":"UCHK1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/335536\/34116-shot0.png-eq-900-500.jpg"],"text":"A simple sample Breakout implementation in Excalibur.js!\r\n\r\nCheck it out live at: http:\/\/erikonarheim.com\/labs\/breakout\/\r\n\r\nedit - \r\nView the source on github at https:\/\/github.com\/excaliburjs\/ExcaliburBreakout\r\n\r\nThe Excalibur.js engine is available at https:\/\/github.com\/excaliburjs\/Excalibur or through npm, bower, or nuget.\r\n\r\n<\/p>","title":"Excalibur Breakout"}