Shrine Spirit Shuffle by nonplusnon
You're a deity overlooking an area and lately the shrine maidens have been slacking off and the spirits have all wandered off. It looks like you'll have to step in and rescue the lost spirits yourself.
-When launching the game executable on windows, please choose a 16:9 resolution.
-When launching the game executable on windows, please choose a 16:9 resolution.
Most of the frustration I've had with the game is from the transformation mechanic, though. If I'm not standing perfectly still I can't switch forms, so half the time I'd be right next to a purple ghost and try to switch back to the maiden to catch it, but I'd be stuck mid-animation and not switch until the ghost is halfway across the map.
Also, the game does get a bit repetitive over time. The levels don't seem varied enough, and it's just a lot of busywork after a while.
I got through a couple levels until I got to one where there's a little 3x3 loop directly adjacent to the top edge (no grass between it and the wall - generally avoid that in block-based level design, makes it seem like a level exit). There, I caught all the green ghosts I could see, caught all the purple ghosts the fox could see, and the game claimed there was one ghost left, which I just couldn't catch no matter how hard I tried.
Anyway, graphics are simple and neat. The concept is pretty much the same way. I felt sad being unable to finish the game on the 6th or 7th stage because of a missing spirit. I didnt find the game so hard until then, perhaps there would something to say about the shifting part but it didnt frustrate me so much.
I would strongly recommend adding a new concept by the 4th or 5th game to make me stop feeling this game repetitive.
Yet, I enjoyed this game. :)