In/Out Of Shape by RockNRedPanda

[raw]
made by RockNRedPanda for LD35 (COMPO)
Get fat and loose weight instantly to interact with the objects in every room.

Find the button, press it of course. That will open a door, enter it.

Help little johnny through this experiment that will put his special super power to test.

Spikes may kill you.

PS: I do apologize for any minor bugs, unpleasant SFX and poor art quality, but the idea is still there. Apparently, mountain dew does not make me a super human.

Ratings

Coolness 42% 1448
Overall 3.09 570
Fun 2.82 675
Humor 2.94 209
Mood 2.61 657
Theme 3.64 286

Feedback

theOnlyGoodDrcz
18. Apr 2016 · 02:12 UTC
Hehehe it's more frustrating than Montezuma's Revenge on C64 :)
I'd like it to have some "get ready" information just to let me know I't another try.
And perhaps I'm just impatient, but I thought it would be awesome to be able to choose difficulty level, with at least one second more for noobs like me...
Roan Contreras
18. Apr 2016 · 04:55 UTC
That third level is so difficult, but the use of the theme was great
merrak
19. Apr 2016 · 03:59 UTC
Great interpretation of "shapeshift".
pirate_shell
19. Apr 2016 · 08:22 UTC
The artstyle wasn't anything special really, but it did the job well enough, so I can't fault the game on that. Especially considering how great the actual game is, it's hard to throw flack around. It's not super polished, but it is good geniune fun and feels like a real game which is a thing that not a lot of LD games have going for them. The mechanics were a fun take on the theme and I think adding a restriction to the amount of times the player could switch forms was a simple, yet brilliant way to add depth. Overall, great entry!
stoo
19. Apr 2016 · 09:33 UTC
The door opening noise is harsh!
esayitch
19. Apr 2016 · 16:13 UTC
Heya, I liked the concept of shifting between weights. Could have used some background tune (even autotracker would have made it happier IMO).

Nice entry and concept :)

Good luck!
psychomonster
19. Apr 2016 · 22:01 UTC
Good use of theme... damn this game is hard... but hey its good for people who wants to have challenges :)
AlexLamarche
20. Apr 2016 · 16:47 UTC
Couldn't get passed 2nd level cause the time was too short.
team_disposable
04. May 2016 · 20:18 UTC
Lovely concept! I enjoyed this, thanks.
Reiv
05. May 2016 · 02:28 UTC
Nice concept and mechanics! I Liked the variations you made in every level and the restriction to shapeshift a specific amount of times, it makes you think every move. Took me a few tries to beat third level. Overall nice game! P.S. Practice more your pixel art! :)