Heart of the Forest by hregrin

[raw]
made by hregrin for LD35 (JAM)
EDIT: I wrote a post-mortem on my first LD participation. You can read it here: http://ludumdare.com/compo/2016/04/19/its-dead-jim-a-ld35-post-mortem/

EDIT 2: I added a WebGL version on itch.io! I changed main controls to WASD (instead of ZQSD) but directional arrows still work (or layout change if possible). Also playing it full screen kinda breaks it. I can't embed it here since it's more than 960px in width, but go play it there and come back to tell me what you thought!

The heart of the forest has been corrupted, and you are the one the Spirits chose to cleanse it. Use their powers to fight the corruption!

Heart of the Forest kind of a shmup. There a quite a few missing elements (sound, feedback,...) and a whole lot of incomplete stuff (animation, UI,...) due to time constraints. It is my first released game, and I've had to learn quite a lot on the fly.

But despite its flaws, I am definitely proud to have made it to the end and to be able to present you this game.

Ratings

Coolness 66% 3
Overall(Jam) 3.09 682
Fun(Jam) 2.85 754
Graphics(Jam) 3.62 382
Innovation(Jam) 2.47 956
Mood(Jam) 2.91 686
Theme(Jam) 3.26 616

Feedback

Cerno_b
19. Apr 2016 · 07:03 UTC
Despite its shortcomings you managed to make a beautifully looking game. I would encourage you to continue working on it a little more since some of the missing things shouldn't be too hard to accomplish.

Sound effects can easily be generated with sfxr or downloaded from the web and there is lots of royalty free music available.

It would help to move your character away from her shadow when flying, that should give a good indication of what's happening there.
monaarc
19. Apr 2016 · 09:43 UTC
I agree with the last comment : Beautiful game, nice to play but sometimes confusing !
Just by adding some sound and visual effects when the arrows hit an enemy, when the hero is hurt and just few more details on the animal form (distance to the ground for the eagle, wolf claws more visible)
Continue to work just a little bit on it and it will be very fun ! :D
Citsua
19. Apr 2016 · 09:48 UTC
Nice little game, even though the shapeshifting felt a bit useless in my opinion (like it wasn't part of the original gameplay). Nice graphics though :)
Danny Gallagher
19. Apr 2016 · 10:01 UTC
Very nice little game :)
OveRMolo
19. Apr 2016 · 10:06 UTC
This little girls has to have a good story behind :D
VapeurTeam
19. Apr 2016 · 10:08 UTC
I can't help but think you've done a nice job! I would definitely tell you to continue improving the game on your spare time as a bit of sound and a little bit of feedback would greatly improve the experience.

As a few recs, maybe have the character separate from her shadow more when she flies and maybe if that's no bother try a vertical screen? it greatly improves visibility of the upcoming enemies imho
nlbi21
19. Apr 2016 · 10:15 UTC
The graphics is beautiful, so if the change would last a little longer would be better in my opinion. I like the game and the idea of good work :D.
LooksLikeSomething
19. Apr 2016 · 10:53 UTC
This is a beautiful game, I had enjoyed playing it. keep it up =)
VividReality
19. Apr 2016 · 11:05 UTC
I really like the look and animation of you hero!
chipcaramel
19. Apr 2016 · 12:08 UTC
Cute little shooter. Didn't really use the Shapeshift much but it was fun.
HoldMeImScared
19. Apr 2016 · 13:46 UTC
I love the title drawn with a stylus, the writing is lovely. The whole thing is beautiful.

The main character model is cute. What animations that existed were smooth, movement felt good. Controls felt good.

The things I would suggest (feedback on hits primarily) is something you've already identified as something you'd intended to do but ran out of time for. That's good! You should continue to work on this and implement that feedback for the player and sounds. You seem to be aware of what elements make for a good experience for the player, which bodes very well as you learn.

Congratulations on your first game! There's a lot of stuff to be proud of here :) Keep learning, you're gonna do great in the next LD.
AnaGF
19. Apr 2016 · 14:08 UTC
Nice and funny game, but it is a bit hard to control
Reisen
20. Apr 2016 · 04:01 UTC
Good job on your first game! Graphics are nice, though the gameplay could use a bit more improvement.

It is hard to control, because the movement feels inertial. Shmups ideally should have no inertia.

Eagle form is too short and feels like an afterthought to the game. In contrast, wolf form is actually useful, because I couldn't dodge bullets properly with that control.
EdoCreate
20. Apr 2016 · 11:40 UTC
Nice protagonist and pretty art. Thank you for game!
Reallysketchy
20. Apr 2016 · 19:16 UTC
Pretty fun game with very nice graphics and animations. I just wish you had time for music and sound effects. Also, I don't know how useful the shape shifting is because I beat the game and didn't even realize that was a game mechanic... Overall though very nice job!
Gyfis
21. Apr 2016 · 14:33 UTC
Sound and background music would improve game experience a lot. Try to add some :)
MechanicalLife
21. Apr 2016 · 16:10 UTC
Well ignoring the lack of sound and the slightly wonky game-feel :) I really liked the character design and overall art ;) It all had a nice drawn look to it, a bit more Hi-res then most games on Ludum I think :) Keep up the good work!
iossif
23. Apr 2016 · 14:03 UTC
a bit more shapeshifting and higher speed may be nice. it felt a bit slow. otherwise nice!