Asploreheim by SpaceManiac

[raw]
made by SpaceManiac for LD16 (COMPO)
** The bugfix ZIP contains the new Asploreheim.exe. Just replace the old one and the fancy road rendering will be gone. **

** Note: If the game crashes or freezes when you log in or capture a hill, quit and try again. If it freezes when capturing a hill, your capture probably still worked. **

Welcome to the kingdom of Asploreheim!

Walk around and declare hills to be yours. It's an MMO type thing with nifty minimapping. You have to register to play.

= Controls =
Arrow keys to move
Space to toggle minimap
Escape to quit & save
Walk onto a hill to claim it (autosaved)
Use mouse to click buttons and adjust flag colors.

Because of the disjoint nature of the game, someone else might have claimed a hill before you get there. You'll know this has happened because when you get there, you won't hear the trumpety noise

= Tools =
Language: C++
Libraries: Allegro, Libcurl, and my Allegro classes (included)
IDE: Code::Blocks
Sound: Sfxr
Music: Stockboy to compose and Audacity to record
Graphics: The GIMP, Paint
Datafile: Allegro Grabber utility

Contact me in IRC if you can do an OS/X or Linux port for me.

Ratings

Coolness 4% 81
Overall 2.53 91
Audio 2.00 69
Community 3.56 25
Fun 2.24 87
Graphics 2.06 104
Humor 2.27 65
Innovation 3.35 31
Theme 3.06 77