The Friendzone by DiFFtY
You crashed at your best friend's bed by a stormy evening, right after a drinking party.
Things became complicated since your friend suffer from some kind of restless sleep, making him constantly changing his "sleeping position"...
Being in the friendzone, you don't want to make things awkward for you two, so you have to keep your distances from her/him, at any price!
In this game, you have to avoid your troubled friend.
To do this, drag the hands/feet of your character and keep it as far as possible from the sleepy guy. A too long physical contact would end your night, and your friendship.
And obviously, don't think you can get away from the bed. What kind of friend are you?
Note that you can switch the characters by clicking on their head on the title screen.
This game was made in 2~3 days by 4 guys, straight from the RIX collective :
Arthur Knor & Thomas Le Goff - Art
Antoine Boellinger & Freddy Cl茅ment - Code
We didn't have time for sounds and music, sorry about that... Maybe we'll fix that in a more polished post-jam version (:
You'll find the Windows/OSX and HTML5/WebGL versions in the links below, plus an archive with the complete Unity project.
We hope you'll enjoy it :)
Things became complicated since your friend suffer from some kind of restless sleep, making him constantly changing his "sleeping position"...
Being in the friendzone, you don't want to make things awkward for you two, so you have to keep your distances from her/him, at any price!
In this game, you have to avoid your troubled friend.
To do this, drag the hands/feet of your character and keep it as far as possible from the sleepy guy. A too long physical contact would end your night, and your friendship.
And obviously, don't think you can get away from the bed. What kind of friend are you?
Note that you can switch the characters by clicking on their head on the title screen.
This game was made in 2~3 days by 4 guys, straight from the RIX collective :
Arthur Knor & Thomas Le Goff - Art
Antoine Boellinger & Freddy Cl茅ment - Code
We didn't have time for sounds and music, sorry about that... Maybe we'll fix that in a more polished post-jam version (:
You'll find the Windows/OSX and HTML5/WebGL versions in the links below, plus an archive with the complete Unity project.
We hope you'll enjoy it :)
Ratings
| Coolness | 33% | 1754 |
| Overall(Jam) | 3.10 | 671 |
| Fun(Jam) | 2.80 | 797 |
| Graphics(Jam) | 3.70 | 341 |
| Humor(Jam) | 4.26 | 11 |
| Innovation(Jam) | 3.70 | 129 |
| Mood(Jam) | 3.11 | 541 |
| Theme(Jam) | 3.05 | 748 |
Great Idea.
But as SeaMonsterGD said, the controls and gameplay kinda lacks some reponsivness, the character is not that easy to move...
Thanks for your comments :) (your message made me laugh Osaft ;p)
Nevertheless, very creative entry!
I stucked my character at the edge of the bed in a kind of ball and he seemed to be happy for a while... then he tried to avoid his friend and fell of the bed.
I second ThommazK though : the hitbox to drag the hands and feet seems a bit small.
The bed seems a little too small to really get away without falling off, especially since you have to move the arms and legs individually and they are a little hard to grab.
Creative entry!
i really had troubles with the controls though. had to read comments to find out how i move the character. after that i fell out of the bed a lot :p
Good idea, and not so simple game to play, well done. :)