{"author_link":"\/author\/landosystems\/","author_name":"LandoSystems","author_uid":"18212","comments":[{"author_name":"VideoDog","author_uid":"58117","time":"Apr 19, 2016 @ 3:24am","epoch":1461035940,"text":"The balloon shapes are all well used. Great Job!"},{"author_name":"jdmazz","author_uid":"50350","time":"Apr 19, 2016 @ 4:05am","epoch":1461038400,"text":"Fairly huge team, but the game is fun. The puzzles are reasonably hard. Actually, the game design is probably my favorite aspect, because it is actually fun. One of the best interpretations of theme in LD out of about 40 I've played so far. In this game, the game mechanics literally depend on your shape itself. Since that is the case, you really killed it on theme. Honestly, in doing so I believe you deserve 5-star for innovation, as well. Overall, the qualities of the game that matter to me are all well-delivered."},{"author_name":"huminaboz","author_uid":"41865","time":"Apr 19, 2016 @ 4:11am","epoch":1461038760,"text":"Fun, matches the theme, and innovates!"},{"author_name":"ayewyn","author_uid":"90634","time":"Apr 19, 2016 @ 4:21am","epoch":1461039360,"text":"Fun and Challenging. Good use of theme."},{"author_name":"Bobsleigh","author_uid":"44126","time":"Apr 19, 2016 @ 4:31am","epoch":1461039960,"text":"Really like the music. The theme was very original."},{"author_name":"jelch","author_uid":"57134","time":"Apr 19, 2016 @ 4:35am","epoch":1461040200,"text":"Weirdly nostalgic."},{"author_name":"Gametery","author_uid":"41092","time":"Apr 19, 2016 @ 5:16am","epoch":1461042660,"text":"Challenging and fun! Level 11 was quite tough."},{"author_name":"Imperial Unit","author_uid":"92245","time":"Apr 19, 2016 @ 5:30am","epoch":1461043500,"text":"Solid Game with a great shapeshifting theme. The teaching mechanic for the new balloons is implemented perfectly. Being able to demonstrate its specific use visually without bogging down the user in paragraphs of text is a great touch."},{"author_name":"stefvanschie","author_uid":"69135","time":"Apr 19, 2016 @ 6:14am","epoch":1461046140,"text":"That was awesome, I really liked playing it."},{"author_name":"psychomonster","author_uid":"17723","time":"Apr 19, 2016 @ 7:34am","epoch":1461050940,"text":"Hi. I like puzzle games with a hard difficulty level.. good one +1 for that. I like the gameplay as well, because it feels very good. +1 for theme interpretation and yap I played it quite a bit longer as many other entries :)"},{"author_name":"Ryusui","author_uid":"12635","time":"Apr 19, 2016 @ 8:22am","epoch":1461053820,"text":"This is AMAZING. At first I was like, &quot;oh, okay, all these levels are gonna be pretty straightforward, just use the abilities in the right order&quot;...WRONG, HA HA. Momentum and timing come into play heavily, and frankly I stopped at level 11, but only due to my own ineptitude and NOT any issue with the game design. This game rocks!"},{"author_name":"hregrin","author_uid":"59845","time":"Apr 19, 2016 @ 9:13am","epoch":1461056880,"text":"Great use of the theme, lots of fun. Nice entry overall."},{"author_name":"Wan","author_uid":"9172","time":"Apr 19, 2016 @ 10:59am","epoch":1461063240,"text":"Solid entry, I finished the game and really enjoyed it :)\r<br\/>\r<br\/>The main criticism I have, and it's the very first time I'm saying that for an LD entry, is I found the game has too much hand holding: for maybe half the levels you don't have to think at all but just follow the instructions. I'm pretty sure the game would have been playable with only the two to three levels having hints by default: except for the ring maybe, most shapes are pretty self-explanatory.\r<br\/>\r<br\/>Otherwise it was very fun to play, the mechanics were original and absolutely fitting for the theme. The physics worked well, I liked how things were balanced for a slow, relaxed progression through the levels.\r<br\/>\r<br\/>Good job!\r<br\/>\r<br\/>(PS: The music was pretty cool but it seems like it wasn't made during the jam, so I didn't rate it)"},{"author_name":"BoltKey","author_uid":"50511","time":"Apr 19, 2016 @ 11:58am","epoch":1461066780,"text":"I love the transform animation. The level design is pretty good, the difficulty scale is on the spot."},{"author_name":"Husky","author_uid":"17464","time":"Apr 19, 2016 @ 3:46pm","epoch":1461080460,"text":"I like it!\r<br\/>\r<br\/>The puzzles are full of challenging, and you pick the music pretty well, it fit the game, it made me feel easy and comfortable all the time.\r<br\/>\r<br\/>Somehow the graphics or levels reminds me of Incredible Machine, but this game is playing in a whole different gameplay, it's really interesting.\r<br\/>\r<br\/>Good job! :D"},{"author_name":"David Cookie","author_uid":"66030","time":"Apr 19, 2016 @ 4:55pm","epoch":1461084600,"text":"A pretty good interpretation of the theme! The physics and design are top notch, the game is not too hard, it's even relaxing with this little theme :) Overall it's very solid, there are really no downs in your game! Congrats"},{"author_name":"Headmade","author_uid":"42076","time":"Apr 19, 2016 @ 5:31pm","epoch":1461086760,"text":"Very polished and fleshed out entry, exceptional for a LD game. Good puzzles, interesting mechanics and a good amount of content. \r<br\/>It's nice to see another LibGdx game and a good one too. I will have a look at the code later."},{"author_name":"GenericTeamName","author_uid":"53185","time":"Apr 20, 2016 @ 2:16am","epoch":1461118260,"text":"Wow! great puzzle game. Any plans for an android build :P? I feel like it would work great on mobile"},{"author_name":"knason","author_uid":"65229","time":"Apr 20, 2016 @ 6:16pm","epoch":1461175860,"text":"Great puzzle game! Loved it! Good use of the theme, fun and challenging. Well done!"},{"author_name":"Matzigon","author_uid":"56958","time":"Apr 20, 2016 @ 7:42pm","epoch":1461181020,"text":"Nice use of theme, decent aesthetics, well done! :)"},{"author_name":"01101101","author_uid":"5105","time":"Apr 21, 2016 @ 12:02pm","epoch":1461239820,"text":"Cool game, I like that there is sometime a timing element to take care of. Could be a bit faster for a more dynamic feel, but otherwise it plays well. Also you mention music but I didn't have any (nor any sounds) on the web version."},{"author_name":"01101101","author_uid":"5105","time":"Apr 21, 2016 @ 12:08pm","epoch":1461240180,"text":"(i'm an idiot - the music works ^^)"},{"author_name":"pixel_maniacs","author_uid":"52509","time":"Apr 21, 2016 @ 1:29pm","epoch":1461245040,"text":"That's totally awesome! It reminds me a little bit of crazy machines. You should go on with this! :)"},{"author_name":"arzi","author_uid":"1524","time":"Apr 21, 2016 @ 6:30pm","epoch":1461263100,"text":"Pretty fun puzzle game. I like the relaxed mood, even though it required quite precise timing."},{"author_name":"Erkberg","author_uid":"24534","time":"Apr 21, 2016 @ 8:05pm","epoch":1461268800,"text":"Really nice game. I enjoyed the overall gameplay, though I wished it was more...how do I put this..action-like? The movement felt a little slow, which is probably necessary to overcome the obstacles, but I believe it would've felt better and more satisfying if it all was more immediate and less draggy. That's just my ten cents though, it's a really nice, relaxing puzzle-like experience how it is. Good job overall!"},{"author_name":"Frozen Fractal","author_uid":"7882","time":"Apr 24, 2016 @ 10:08am","epoch":1461492180,"text":"Yay, a libGDX game :) And awesome work, to boot! The graphics remind me of The Incredible Machine; I'm guessing this may have been on purpose. The zooming transition between levels is a great touch. Great sfx and music top it off."},{"author_name":"KairosXIII","author_uid":"92648","time":"Apr 27, 2016 @ 12:02am","epoch":1461715020,"text":"Nice puzzle game. Love the art and audio."},{"author_name":"AAGH Games","author_uid":"38918","time":"Apr 28, 2016 @ 1:25am","epoch":1461806400,"text":"I love the music, the visuals fit the experience (the wind gusts from the fans and the small background details in particular), making this one of my favorite games so far. It seems simple but the puzzles show care in their balance and the design exhibits good attention to detail."},{"author_name":"AinoraZ","author_uid":"50640","time":"May 3, 2016 @ 10:15pm","epoch":1462313400,"text":"Honestly, I simply love it! Good job!"}],"images":["ld35\/18212-d74ae73d08ab83ddea73c5f330f72172.jpg","ld35\/18212-b060e4fd9397b12537395047a3dfce28.jpg","ld35\/18212-91be7943996632de4c3d18fc7fcc3649.jpg","ld35\/18212-aefdc520612ceeda1a7e0261b1db03d2.jpg"],"links":[{"url":"http:\/\/lando.systems\/games\/ld35-shiftndrift\/","text":"Web (HTML5)"},{"url":"http:\/\/lando.systems\/games\/ld35-shiftndrift\/ld35-shiftndrift.jar","text":"Desktop (jar)"},{"url":"https:\/\/github.com\/bploeckelman\/LudumDare35","text":"Source"}],"metadata":{"g_key":"3389","g_author":"18212","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"3410","g_title":"Shift 'n Drift","g_status":"UCHK1","g_place":"108","g_commentcount":"29","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/18212-shot0-1461029294.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/18212-shot1-1461029294.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/18212-shot2-1461029294.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/18212-shot3-1461029294.png-eq-900-500.jpg"],"text":"Shift 'n Drift\r\n==============\r\n** Controls: Mouse, click the buttons ** \r\n** Other Controls: 1-6 number hotkeys **\r\n\r\nSkillfully shapeshift your balloon as it floats through the dangers of fans and spikes and other assorted obstacles to reach the goal!\r\n\r\nIf you get stuck on a wall, use the anvil or rocket to get unstuck.\r\nKeyboard may not work in the embedded version.  Please play the html link if you want to use keyboard shortcuts.\r\n\r\n---------------------------------------------------------- \r\n\r\nWe made this!\r\n\r\nCode Bits:\r\nDoug Graham @dsgraham \r\nBrian Ploeckelman @PalpatinesSmile \r\nColin Kennedy\r\nIan McNamara\r\nBrian Rossman \r\n\r\nArt Pixels:\r\nTroy Sullivan\r\nLuke Bain\r\nColin Kennedy \r\n\r\nAudio Waves:\r\nLuke Bain\r\n\r\nMusic Notes:\r\n'The Elevator Bossa Nova' by Ben Sound\r\nhttp:\/\/www.bensound.com\/ @Bensound\r\n\r\nMade proudly using LibGDX: http:\/\/libgdx.badlogicgames.com ","title":"Shift 'n Drift"}