The Robots and I by PaulSB
Using your trusty Universal Hacking Device [hold SPACE bar] you must hack the marauding robots to be used as gun emplacements against their own kind. WASD or arrow keys to move.
| Web | http://www.swfcabin.com/open/1282526321 |
| Source | http://github.com/PaulSB/LD18 |
| Original URL | https://ludumdare.com/compo/ludum-dare-18/?action=preview&uid=1626 |
Ratings
| Coolness | 15% | 40 |
| Overall | 2.59 | 113 |
| Audio | 2.38 | 78 |
| Community | 2.06 | 128 |
| Fun | 2.15 | 134 |
| Graphics | 2.93 | 80 |
| Humor | 1.69 | 120 |
| Innovation | 3.11 | 72 |
| Theme | 3.85 | 30 |
Your hacking mechanic is very similar to what I used in my game: your implementation was quite nice in the way that it let the player know when the hacking is working and how far an enemy is from being hacked (I failed on those with my implementation).
If you did that, and made levels with a specific goal, you'd have an excellent game.
Other than that, the display sometimes blinks as if it was redrawn without double buffering.
Otherwise, I like the hacking mechanic. I thought it was odd when it said that I only got 0 robots, but then I realized that they aren't stopped unless they kill each other. Good use of the theme!