Tacticool by Flyboy

[raw]
made by Flyboy for LD18 (COMPO)
This version is buggered. I'll enter a decent version in the Jam tommorow.

Ratings

Coolness 0% 166
Overall 2.73 97
Audio 3.00 29
Community 3.44 41
Fun 2.27 127
Graphics 2.80 90
Humor 2.10 89
Innovation 2.53 132
Theme 3.33 79

Feedback

TheLastBanana
22. Aug 2010 路 23:00 UTC
Really neat idea, it's a shame it isn't balanced. Best of luck with the Jam.
Vlad
22. Aug 2010 路 23:42 UTC
___________________________________________
ERROR in
action number 1
of Step Event
for object oControl:

Error in code at line 28:
if oOverlay.hoverID.object_index = roomWall
^
at position 26: Unknown variable object_index
馃帳 Flyboy
22. Aug 2010 路 23:48 UTC
What were you doing? Dragging stuff outside of the room?
voxel
23. Aug 2010 路 01:38 UTC
Would love a difficult balanced version of this. Maybe it's just me, but something about little mice flinging pieces of cheese at robots is awesome
someone
23. Aug 2010 路 02:44 UTC
Nice idea, cheese is an awesome weapon!
TenjouUtena
23. Aug 2010 路 17:32 UTC
I didn't get the concept at first, but this seems like a kind of neat tower defense mechanic. It seems like it needs balancing, but I'm not sure what's possible with the core idea, because right now the waves would have to rise exponentially.
馃帳 Flyboy
23. Aug 2010 路 18:17 UTC
I think that I could balance it out by adding something that means that you need to stay on your toes more, and move stuff around. Something like enemies damaging your turrets and having shield things. I'll work on this in the future.
ChainedLupine
24. Aug 2010 路 02:16 UTC
Amusingly, your music sounds almost exactly the same as the one in my compo. Gee, I wonder where you got it from. ;)

Anyway, interesting take on tower defense-style play. I hope your Jam version works out better!
Spooner
28. Aug 2010 路 05:50 UTC
Shame that this isn't really playable, but a decent effort at a beginning prototype tower-defence game.