Odd Castle Wars by Vladp995
The challenge of the game is around 0, but I still decided to submit it. There are two castles, you control the left one and the lame AI the right one. There are 4 rounds in which you are placing traps and monsters and trying to catch each monsters and destroy each other castle... This is almost my first "full" game so it has lots of bugs and wrong programming.
Ratings
| Coolness |
2% |
139 |
| Overall |
1.82 |
164 |
| Audio |
1.00 |
149 |
| Community |
1.60 |
145 |
| Fun |
2.06 |
141 |
| Graphics |
1.71 |
159 |
| Humor |
2.13 |
85 |
| Innovation |
2.29 |
149 |
| Theme |
1.75 |
162 |
Feedback
Those enemy graphics need to have a transparent background, silly.
You might not think it, but it's actually a lot more fun to read bits about your weekend game-development endeavor. Concept sketches, WIP screenshots, banter about what you're working on at the given moment... hell, throw in photos of your food and pets if you really have to.
Keep at it; I appreciate your hard work in producing this game and I look forward to seeing your work come the next Ludum Dare!
But hey, everyone's got to start somewhere, and things don't always go the way we plan. I'm sure next competition you'll be awesome :D
I say I'm sorry, because I know how hard it is to get a game to this point, so don't feel bad. Ludum Dare is really really hard, you get better, I promise :D