Dodger by kd5bjo
This game has been designed for and tested on the iPad. It should also work on iPhone, though that has not been tested.
If you don't have access to either of those devices, it is playable, but slightly degraded, on mozilla and webkit-based browsers.
If you don't have access to either of those devices, it is playable, but slightly degraded, on mozilla and webkit-based browsers.
Ratings
| Coolness | 4% | 110 |
| Overall | 2.27 | 139 |
| Audio | 1.20 | 135 |
| Community | 2.36 | 112 |
| Fun | 1.96 | 148 |
| Graphics | 1.91 | 151 |
| Humor | 1.21 | 163 |
| Innovation | 2.43 | 140 |
| Theme | 3.39 | 72 |
I do feel like the game needs more incentive for playing well... as it is, slowly wiping out turrets one at a time (spending as little time in the cross-fire as possible) is a more effective strategy than dashing into the midst of things and trying to wipe them out quickly.
Nice try, and there is the germ of a good game in here, but for your next version you should (a) make it so that the guns spin faster, or (b) make it so the guns always face the player.
I also would have expected the guy to move to where I click, rather than moving a set distance in that direction and then stopping.
Really slow in Firefox.