Alien Parasite by itzmattu
Alright, so, this was my first LD48 ever and let me just say... IT WAS CRAZY!
I will never think to myself, "That's all they could do in 48 hours?" ever again. Phew!
Let me just say, I really only had 24 hours to work on this competition. For the entire first day I was learning Actionscript 3 and the Flixel library as I had never really used either before. I spent that time doing tutorials and such and really only began working on my game around 10pm Saturday, or 24 hours in. See the time lapse if you don't believe me! :P
Anyway, I am entering my game in the competition, but to be fair I'm not sure it even qualifies as a game seeing as you cannot win. Or perhaps I am just sadistic, haha.
What you will experience when you play the game is the beginning of an idea, and concept for the theme "enemies as weapons." The idea is you are an alien parasite who controls humans, but they can only survive so long with you in their body. You will notice that the life counter turns red at different periods for different humans. This is because I wanted to implement a mechanic where humans would start to attack you once you showed signs of infection (once the number turns red). Well, really only the army guy would attack you.
Also, I was going to make it so outside of a different pain tolerance (level when you start to show signs of infection), each human had a special ability. The army guy could shoot, medic could heal others (to help you reuse them easier), and the tech could use computers which would open doors. Combined I thought these mechanics plus some good level design would go together to make some pretty cool levels and an overall nifty idea.
I definitely plan to further flesh out this idea after I rest from the weekend, and hope to have a much more polished and playable version available in the near future.
A HUGE thanks to everyone from the Ludum Dare community, and also to the people in the #flixel channel on freenode. They were a big help while learning the library. I look forward to the next LD48 in 4 months.
Take care,
ItzMattu
http://gdg.uml.edu
I will never think to myself, "That's all they could do in 48 hours?" ever again. Phew!
Let me just say, I really only had 24 hours to work on this competition. For the entire first day I was learning Actionscript 3 and the Flixel library as I had never really used either before. I spent that time doing tutorials and such and really only began working on my game around 10pm Saturday, or 24 hours in. See the time lapse if you don't believe me! :P
Anyway, I am entering my game in the competition, but to be fair I'm not sure it even qualifies as a game seeing as you cannot win. Or perhaps I am just sadistic, haha.
What you will experience when you play the game is the beginning of an idea, and concept for the theme "enemies as weapons." The idea is you are an alien parasite who controls humans, but they can only survive so long with you in their body. You will notice that the life counter turns red at different periods for different humans. This is because I wanted to implement a mechanic where humans would start to attack you once you showed signs of infection (once the number turns red). Well, really only the army guy would attack you.
Also, I was going to make it so outside of a different pain tolerance (level when you start to show signs of infection), each human had a special ability. The army guy could shoot, medic could heal others (to help you reuse them easier), and the tech could use computers which would open doors. Combined I thought these mechanics plus some good level design would go together to make some pretty cool levels and an overall nifty idea.
I definitely plan to further flesh out this idea after I rest from the weekend, and hope to have a much more polished and playable version available in the near future.
A HUGE thanks to everyone from the Ludum Dare community, and also to the people in the #flixel channel on freenode. They were a big help while learning the library. I look forward to the next LD48 in 4 months.
Take care,
ItzMattu
http://gdg.uml.edu
Ratings
| Coolness | 4% | 110 |
| Overall | 1.67 | 167 |
| Audio | 1.89 | 114 |
| Community | 2.83 | 81 |
| Fun | 1.39 | 169 |
| Graphics | 1.95 | 149 |
| Humor | 1.29 | 158 |
| Innovation | 2.74 | 116 |
| Theme | 2.65 | 131 |
Perhaps some sort of timed maze sequence would have helped make it feel more gameish.
This was my first LD48, so if submitting something that's not fully fleshed out is considered bad form, I apologize!
Would have been great if it had all come together, and I'm looking forward to the next version. Best of luck!