Metagun by Notch
Java 1.5 is required, the game is played as an applet in a webpage.
Ratings
| Coolness | 17% | 36 |
| Overall | 3.91 | 3 |
| Audio | 2.82 | 42 |
| Community | 4.00 | 8 |
| Fun | 3.66 | 9 |
| Graphics | 3.37 | 51 |
| Humor | 3.17 | 16 |
| Innovation | 4.14 | 4 |
| Theme | 4.31 | 2 |
I've fixed it (within the time limit, note!)
I have to mark it down a bit, though, because the end boss made the controls become erratic and unreliable, then, after several minutes, caused my browser to crash. Tsk, tsk.
Here's what I struggle with: The glass shooter parts are a pain in the butt, and the final boss appears to make its difficulty from making you lag enough that it doesn't realise you've pressed the X key. Got that out of the way.
I like the concept of shooting enemies out of your gun, and the recoil you get from the machine-gun-gun is quite nifty, although the gameplay appears to shift once you do that.
I also like the interaction with the hats, and that you can be countably awesome by wearing more than one at the same time.
LOL TNT
From what I gather, this was an experiment which was done quite extensively, although some of it is a bit weird.
Also, L's comment (I haven't voted on this yet).
Ultimately there are a lot of "hey look what I can make the game do" levels, and not many with clever or interesting puzzles. There were some decent ones, such as the one where you use the companion block to get to the top, but most levels were just keep spamming run/jump/shoot until you somehow survive by chance.
The level transitions are also quite buggy, I found it incredibly difficult to jump up through a level and then boost as the controls seize up momentarily.
I may simply be biased slightly for having ended my (previously only mildly frustrating) playthrough early by getting irrevocably and unfairly stuck in a wall.
Well done!
I loved the dying part and the fedora thing but still gave up when it became frustrating at the glass blocks level. Lots of good gameplay concepts before that though.
Up until that the game was fun.
Super impressed you wrote all this code during the contest without using a framework!!! Definitely interesting how you did the level data.
My final score was 7271.