{"author_link":"\/author\/gatechgrad\/","author_name":"Levi D. Smith","author_uid":"19778","comments":[{"author_name":"qikcik","author_uid":"69120","time":"Apr 17, 2016 @ 8:06pm","epoch":1460923260,"text":"Nice :D"},{"author_name":"dylanwolf","author_uid":"20078","time":"Apr 18, 2016 @ 3:34am","epoch":1460950140,"text":"The levels are more challenging than I expected from the description. I like that you really have to learn the enemies patterns to get by them."},{"author_name":"recursor","author_uid":"1105","time":"Apr 18, 2016 @ 10:38pm","epoch":1461018780,"text":"The first level was no problem. You had me and my kids fooled on the 2nd level, we kept trying to take the &quot;shortcut&quot; only to get smashed every time. It was pretty tough, but we all persevered and managed to save shape land. Yay! :)"},{"author_name":"thegoofromspace","author_uid":"18653","time":"Apr 19, 2016 @ 3:59am","epoch":1461038040,"text":"Hm... Well, there were shapes, but where was the shift? ;D\r<br\/>\r<br\/>Seriously though, the music in this was pretty nice and the sounds were competent enough, but I don't like this &quot;look.&quot; Also, the song for a level shouldn't restart when you die; that just makes it annoying.\r<br\/>\r<br\/>Anyway, the game was a lot more challenging than I figured it would be, in a good way. That level where four triangles shoot at you all at the same time was actually harder than the level after it, so maybe the order of those could've been switched, but it ended up being a pleasant surprise that I actually had to think about what I was doing and be careful about how to do it sometimes.\r<br\/>\r<br\/>So Shape Quest doesn't really try for anything new, and didn't *quite* fit the theme. Just a plain ol' fun game."},{"author_name":"LandoSystems","author_uid":"18212","time":"Apr 19, 2016 @ 5:06am","epoch":1461042060,"text":"Fun game. The four triangles level was tricky. It felt like the pentagons would sometimes spawn on top of me and kill me :( Would have helped to slide along walls."},{"author_name":"Mathias Olsson","author_uid":"14403","time":"Apr 19, 2016 @ 6:32am","epoch":1461047220,"text":"I liked this, but level 4 was too hard I think. Also was there any shapeshifting going on?"},{"author_name":"Insality","author_uid":"43734","time":"Apr 19, 2016 @ 9:24am","epoch":1461057540,"text":"this graphics... amazing ;)\r<br\/>Sweety game! good job!"},{"author_name":"Max Amaden","author_uid":"62658","time":"Apr 19, 2016 @ 10:57am","epoch":1461063120,"text":"Very nice. Keep up the good work!"},{"author_name":"VapeurTeam","author_uid":"92387","time":"Apr 19, 2016 @ 11:45am","epoch":1461066000,"text":"Sweet challenging game but I didn't notice the shapeshifting ? Then again I couldn't get through all levels. Keep up the good work !"},{"author_name":"Garrett Hoofman","author_uid":"4043","time":"Apr 19, 2016 @ 1:51pm","epoch":1461073560,"text":"The levels were definitely more difficult than first glance, but there was some nice progression in difficulty."},{"author_name":"ezombort","author_uid":"30521","time":"Apr 19, 2016 @ 2:12pm","epoch":1461074820,"text":"Nice music :)"},{"author_name":"Zayron","author_uid":"41941","time":"Apr 19, 2016 @ 6:56pm","epoch":1461091860,"text":"The last level got me a few times but I saved shape land! Nice job!"},{"author_name":"pythong","author_uid":"717","time":"Apr 19, 2016 @ 7:54pm","epoch":1461095340,"text":"nice little game. the pentagon shapes zoomes themselves into me though and sniped me :P you could have used a zelda-ish approach with blinking before they &quot;appear&quot;"},{"author_name":"cudabear","author_uid":"25773","time":"Apr 19, 2016 @ 10:51pm","epoch":1461105960,"text":"This game is proof that sometimes all you need is the ability to move in for directions and some collision to make a good game!  I liked the different enemy types, it made for some tricky areas to get through.  Art is clean and gets the job done nicely.  Music was charming! Well done learning a new engine!"},{"author_name":"zwrawr","author_uid":"29226","time":"Apr 19, 2016 @ 11:22pm","epoch":1461107820,"text":"Those Orange Pentagons are nasty , The collision boxes were off , which caused a few annoying deaths (all squares i think). But it was fun"},{"author_name":"BrianSChung","author_uid":"20323","time":"Apr 19, 2016 @ 11:24pm","epoch":1461107940,"text":"I really like the art!"},{"author_name":"Lady Beardo","author_uid":"25448","time":"Apr 19, 2016 @ 11:33pm","epoch":1461108480,"text":"Good job with GameMaker!  The circle looks so angry."},{"author_name":"dusho","author_uid":"36575","time":"Apr 20, 2016 @ 6:27am","epoch":1461133320,"text":"cool\r<br\/>it went quickly from easy walk to really hardcore dodging"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Apr 20, 2016 @ 1:21pm","epoch":1461158160,"text":"Nice entry! I included it in my video compilation series of Ludum Dare games, if you&rsquo;d like to check them out :) https:\/\/youtu.be\/V5g1IHvqQQk"},{"author_name":"jcmonkey","author_uid":"57798","time":"Apr 21, 2016 @ 2:35am","epoch":1461205800,"text":"Nice game, i had fun with this one."},{"author_name":"EvoGenGames","author_uid":"93102","time":"Apr 21, 2016 @ 8:15am","epoch":1461226200,"text":"quite surprisingly challenging"},{"author_name":"MintArcade","author_uid":"35966","time":"Apr 23, 2016 @ 9:51am","epoch":1461404760,"text":"Nice game."},{"author_name":"fin_nolimit","author_uid":"86340","time":"Apr 23, 2016 @ 7:58pm","epoch":1461441180,"text":"excellent job!! I was not able to jump but I was still able to do good!"},{"author_name":"ragnta","author_uid":"64481","time":"Apr 24, 2016 @ 11:03am","epoch":1461495480,"text":"Nice game! :)"},{"author_name":"marmpa","author_uid":"56456","time":"Apr 24, 2016 @ 2:00pm","epoch":1461506100,"text":"NIce game.EVeryone was to happy except the ball guy.Really liked it."},{"author_name":"domrein","author_uid":"12960","time":"Apr 24, 2016 @ 4:10pm","epoch":1461513900,"text":"it was osom"},{"author_name":"Nexus64","author_uid":"60199","time":"Apr 25, 2016 @ 8:30pm","epoch":1461615900,"text":"The music and sound are very nice. Specially the music, it don't feel repetitive."},{"author_name":"TheCams","author_uid":"30966","time":"Apr 27, 2016 @ 12:28pm","epoch":1461759780,"text":"Simple but fun art style, I died a few times but it was a fun game :) good job"},{"author_name":"SHLFStudios","author_uid":"20984","time":"Apr 28, 2016 @ 4:42am","epoch":1461818220,"text":"This was fun to play, could use some more levels!"},{"author_name":"terryg","author_uid":"50816","time":"Apr 28, 2016 @ 1:53pm","epoch":1461851280,"text":"It a pretty game the graphica are well realized if a bit simple. It feels much like4 pac-man. I play though a few levels and didn't see any shape shifting."},{"author_name":"badia_r","author_uid":"90553","time":"Apr 30, 2016 @ 1:13pm","epoch":1462021680,"text":"Good game, last levels are quite challenging. Nice music. Too bad the animation is buggy on the HTML5 web build, makes it really hard to finish the last level ^^"},{"author_name":"broknecho","author_uid":"45690","time":"May 10, 2016 @ 12:56am","epoch":1462841460,"text":"Cute graphics.  Collision boxes on the static objects were a little sticky and could be a little smaller.\r<br\/>\r<br\/>Cute game and nice start here for 48 hours!  Nice job!"}],"images":["ld35\/19778-b902e208f404cf0398440306976ec454.jpg","ld35\/19778-d474c7c273cc270c4ef8ff866395da02.jpg","ld35\/19778-7e5844b718e07f85edb6dc29aca18e2a.jpg","ld35\/19778-d911f65e9a966a30749931e7689cd061.jpg"],"links":[{"url":"http:\/\/gamejolt.com\/games\/shape-quest\/141414","text":"Windows (GameJolt, recommended)"},{"url":"https:\/\/gatechgrad.itch.io\/shape-quest","text":"HTML5 Web (Itch.io)"},{"url":"https:\/\/youtu.be\/eTg_xjgOriM","text":"Time lapse video"},{"url":"http:\/\/levidsmith.com\/blog\/wp-content\/uploads\/2016\/04\/ShapeQuest.gmx_.zip","text":"Source"}],"metadata":{"g_key":"3363","g_author":"19778","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"3384","g_title":"Shape Quest","g_status":"UCHK1","g_place":"793","g_commentcount":"32","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/19778-shot0-1460883502.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/19778-shot1-1460883502.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/19778-shot2-1460883502.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/19778-shot3-1460883502.jpg-eq-900-500.jpg"],"text":"Help Mister Square save Shape Land by returning the super spinning power artifacts.  Avoid touching all enemies.\r\n\r\nPress space to start.  Use arrow keys to move.\r\n\r\nEnemies:\r\nMagenta Trapezoid - Moves in a straight line and blocks your way.\r\nYellow Circle - Randomly changes direction.\r\nGreen Triangle - Lives in the water and shoots at you.\r\nOrange Pentagon - Randomly changes position and shoots in four directions.\r\n\r\nOnly runs in 1280x720 resolution!  I recommend playing the Windows build, as the animation seems to be much smoother than the HTML5 web build.\r\n\r\nFor official Ludum Dares, I've used Unity eight times and Stencyl once.  I felt that it was time to learn something new.  I started out using the Godot engine, but gave up on it after a few hours of having difficulties understanding how the collision system works.  I had completed some GameMaker tutorials a few years ago, but this was my first full GameMaker game.    \r\n\r\nTools used:\r\nGameMaker - game engine\r\nInkscape - Vector art\r\nGimp - scaling graphics\r\nBFXR - sound effects\r\nGarageBand - music composition\r\nAudacity - voice recording and sound modifications","title":"Shape Quest"}