Sporg by voxel
Navigate fiendish maze-like maps! Travel unarmed! See many walls! Beware evil throbbing red enemy spheres equipped with spotter lasers and deathshots! Wonder why the game is called Sporg! Enjoy amazing stereo sound effects, and strain to hear abstract, possibly non-existent music track!
Update: fixed the truncated mapfile from the initial upload that broke maps from 6 onwards
Update: fixed the truncated mapfile from the initial upload that broke maps from 6 onwards
Ratings
| Coolness | 3% | 129 |
| Overall | 2.79 | 91 |
| Audio | 2.15 | 97 |
| Community | 2.13 | 125 |
| Fun | 2.64 | 95 |
| Graphics | 3.29 | 59 |
| Humor | 3.20 | 13 |
| Innovation | 2.57 | 128 |
| Theme | 3.00 | 105 |
I'll give it a try sometime after I reboot into Windows.
Getting stuck on walls was irritating.
The slow moving player was a bit frustrating, but then I can imagine it would be tough to balance movement speed with shot speed considering the mechanics...
Appreciated the humorous one-liners at the bottom of the screen :D
I like the graphics too (though the overlay makes them look bad, not sure what's the point of it.)
Looks like movement speed is frame-rate dependant (toggling "o" on and off while moving shows that the speed changes.) It's really slow with the overlay. It's really too slow and almost unplayable, in fact, even without the overlay (something like 10-17 fps here.)
So I'd really like to see some optimisation, a fix for the frame-rate dependant speed (use delta time!!!), and sliding against walls too. And finally where is the theme? I only saw the first 3 or 4 levels so it might be hidden somewhere later...