{"author_link":"\/author\/praetor57\/","author_name":"Riley Adams","author_uid":"1503","comments":[{"author_name":"DeathBySnail","author_uid":"2507","time":"Aug 22, 2010 @ 9:26am","epoch":1282468860,"text":"This is fun, i like the concept of taking ships hostage :)"},{"author_name":"Surrealix","author_uid":"215","time":"Aug 23, 2010 @ 2:39am","epoch":1282530840,"text":"This is really cool. There were more attack options than I initially assumed, it was hard to stop playing. My favourite attack was definitely shooting enemies back at each other, but using them as a weapon was a novel thought.\r<br\/>\r<br\/>My only gripe was the Slow-Motion bonus, which was more annoying than anything else. I just wanted it to go away so I could keep grappling ships.\r<br\/>\r<br\/>Great game!"},{"author_name":"JDruid","author_uid":"2366","time":"Aug 24, 2010 @ 12:31am","epoch":1282609560,"text":"This game seems to never end!"},{"author_name":"ChainedLupine","author_uid":"1746","time":"Aug 24, 2010 @ 2:29am","epoch":1282616640,"text":"Since I liked G-Darius, I give this a thumbs-up.  Very nice, hope you flesh it out.\r<br\/>\r<br\/>I do agree that the slo-mo powerup just seemed pointless."},{"author_name":"Sparky","author_uid":"759","time":"Aug 24, 2010 @ 3:25pm","epoch":1282663200,"text":"This is pretty visually slick for a Ludum Dare game! It's pretty fun too.\r<br\/>\r<br\/>I think I'd like it a bit more if the ships felt more distinct. Some of the smaller ones (the little one with blue stripes and one of the jetlike ships) both have very similar weapons.\r<br\/>\r<br\/>Good job, though! Congratulations on finishing."},{"author_name":"someone","author_uid":"1207","time":"Aug 25, 2010 @ 8:01am","epoch":1282722960,"text":"Fun game. Mechanics work well."},{"author_name":"speciesUnknown","author_uid":"865","time":"Aug 26, 2010 @ 5:13pm","epoch":1282842480,"text":"Nice idea, I like taking ships captive and then using their weapons. However, the one main flaw is that its too easy, for two reasons;\r<br\/>1) you are incredibly tough\r<br\/>2) your shields recharge\r<br\/>\r<br\/>These issues could be fixed if the game was maintained post-competition of course.\r<br\/>\r<br\/>It would be nice if your shield didnt recharge, and you instead had to collect health; as it is, I managed to play for 10 minutes without dying and stopped because gameplay hadnt changed.\r<br\/>\r<br\/>I liked having the choice between a light ship with weak sheilds vs. a bigger, heavier ship which slowed me down.\r<br\/>\r<br\/>Only 2 stars for audio since no music; 3 stars for community because you did several blog entries."},{"author_name":"HybridMind","author_uid":"234","time":"Sep 3, 2010 @ 4:38pm","epoch":1283531580,"text":"What a perfectly literal use of the theme! Good effort here on this one. The graphics are pretty decent and the game is fun. I played on difficulty 1 to get acquainted and then 3 for some challenge. Nice job!"}],"images":["ld18\/1503-9c19f749fb274e28807b4bafc67d322c.jpg","ld18\/1503-97d52e31adcf0c869ab283d6f662dcc0.jpg","ld18\/1503-cb8777e74762eccd435c13c48c4dfffb.jpg"],"links":[{"url":"http:\/\/www.praetorianstudios.net\/uploads\/files\/Praetor57_LD18_Fratricide_v1.0.zip","text":"Windows"}],"metadata":{"g_key":"33596","g_author":"1503","g_event":"LD18","g_eventkey":"4","g_subevent":"COMPO","g_urlkey":"33626","g_title":"Fratricide","g_status":"UCHK1","g_place":"76","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/22150\/1503-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/22150\/1503-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/22150\/1503-shot2.png-eq-900-500.jpg"],"text":"Instructions:\r\n1. Unzip somewhere\r\n2. Install OpenAL with the provided installer\r\n3. Run bin\/LD18.exe\r\n4. Enjoy\r\n\r\nGameplay Info:\r\n\r\nThe goal is simple: survive and get as high a score as possible. Your ship has no direct offensive weapons, but you can pull a nearby enemy ship in with your tractor beam (Z key in the default settings) to use them as a shield, use their weapons (holding Z fires continuously), or use them as a projectile (press X to throw the ship forward with enough force to destroy another enemy). \r\n\r\nYou also have the ability to do a \"force push\" of sorts, by pressing X when you don't have an enemy tractor beam-ed in, any enemies near you will be pushed outward (and possibly into other enemies).\r\n\r\nThere are occasional powerups that cause slowmo or invincibility for 15 seconds.\r\n\r\nThe difficulty setting is  a decimal scale from 1 to 4, 1 being pretty tame, and 4 being ridiculous (the difficulty scales up the speed and amount of enemies, bullets etc).\r\n\r\nControl options allow for Arrows + X\/Z, WASD + Shift\/Ctrl and a couple (hopefully) dvorak friendly options.\r\n\r\nGPL'd source is included in src.zip within the Windows package.\r\n\r\nI'll try to port to Linux, eventually.<\/p>","title":"Fratricide"}