Graviton by someone
Manipulate gravity to cause shapes to crash into each other.
Make sure you don't run into any of them!
The mouse controls the player.
Collide similar coloured shapes to gain a score multiplier.
Scores are saved online unless you don't give a name.
Generally click anywhere to advance the menus.
I had the game practically done in the first day, ended up spending more time playing it than coding on Sunday. Consequentially I didn't finish up until right before the deadline.
The game is written using flashpunk, which is not included with the source. You get it from flashpunk.net.
The game doesn't have a preloader so it may take a while to load, depending on your connection. Maybe I should have thought about that earlier. Oh well.
Edit: There were some minor bugs in the original, so I'm uploading a fixed version.
Edit: Moved to Draknek's server
Make sure you don't run into any of them!
The mouse controls the player.
Collide similar coloured shapes to gain a score multiplier.
Scores are saved online unless you don't give a name.
Generally click anywhere to advance the menus.
I had the game practically done in the first day, ended up spending more time playing it than coding on Sunday. Consequentially I didn't finish up until right before the deadline.
The game is written using flashpunk, which is not included with the source. You get it from flashpunk.net.
The game doesn't have a preloader so it may take a while to load, depending on your connection. Maybe I should have thought about that earlier. Oh well.
Edit: There were some minor bugs in the original, so I'm uploading a fixed version.
Edit: Moved to Draknek's server
Ratings
| Coolness | 99% | 1 |
| Overall | 3.88 | 4 |
| Audio | 3.36 | 13 |
| Community | 2.80 | 83 |
| Fun | 3.96 | 3 |
| Graphics | 3.85 | 18 |
| Humor | 1.62 | 127 |
| Innovation | 3.69 | 20 |
| Theme | 3.88 | 28 |
shame i suck and cant even get into the top 100. :(
Perhaps there could be a little more strategy to get combos, I felt it was too difficult to maintain. Overall great job
Also the music is way too loud.
I thought the combo system was too hard to work with. I could maybe match colors for the first few enemies, but then I just started getting too much collateral to be able to work with it. A regular time-based combo system might be more fun.
It was also annoying when an enemy would spawn right in front of me, killing me instantly. Maybe if the enemies only spawned on the edges of the screen? That way you'd know you were taking a risk if you moved there. I actually died right when I started a couple of times.
The music was very fitting, but ultimately grated as it had a short loop.