Crustacean Cannon by Hellfang
Move using the WASD keys, suck enemies into your cannon with the space bar and aim and fire with the mouse at other enemies. Once all enemies on screen are defeated (fire an enemy in your gun to defeat it) the level will progress.
You have 5 lives, which can be lost by the player falling off screen or by pressing the reset key. Once a life is lost, the level will return to it's original state. Once all lives are lost, the game is over and the player must start again.
There are 8 levels in total, complete them all for a bonus ending cutscene!
You have 5 lives, which can be lost by the player falling off screen or by pressing the reset key. Once a life is lost, the level will return to it's original state. Once all lives are lost, the game is over and the player must start again.
There are 8 levels in total, complete them all for a bonus ending cutscene!
| Flash | http://www.hellfang.co.uk/cccompo/index.html |
| Source | http://www.hellfang.co.uk/files/wabbit.fla |
| Original URL | https://ludumdare.com/compo/ludum-dare-18/?action=preview&uid=1074 |
Ratings
| Coolness | 3% | 129 |
| Overall | 3.23 | 42 |
| Audio | 2.54 | 59 |
| Community | 3.12 | 66 |
| Fun | 3.12 | 50 |
| Graphics | 3.85 | 18 |
| Humor | 2.94 | 29 |
| Innovation | 3.19 | 61 |
| Theme | 4.00 | 15 |
you interpreted the theme the same way i did: pick up and throw - good job
the fact that you can't restart from the same level takes a dip in your fun rating, as it would get incredibly tedious playing the same level over and over again
graphics are quite ms-paint-like but quite good, although that title screen gets you that fifth star
audio is there and it works, that's all that needs to be said
didn't really spot humour in this, so N/A
overall i'd recommend this to anyone provided that it were on a different platform
although there were essentially no alphas / betas you did more screenshots than me, i'd have to say this is about par - i like how you explain how the game works
Firstly, restarting the game back at level one actually prevented me from finishing it until after quite a few monotonous tries, an idea would be some sort of arcade style thing when you die in which there's a [coin x 3] thing and a continue button that plops you where you left off.
Another irk was the music, this game seemed like it was almost touching on something humorous, but without any additional push beyond the concept it wasn't exactly atmospheric in a way that would have been funny, I think that background music could have partly or fully achieved this.
Besides these niggles however it's a very nice little game, well presented and perfectly conforming to the theme, well done.
The graphics are very nice. :-)