Space Recycler by Darkhogg
*** IMPORTANT ***
FreeHostia seems to redirect to the main page when clicking on the direct links!! JAR/Source direct links removed for this reason. You can access them from the web at the Web/JAR/Source link! Scroll down to the bottom! I'll try to upload source somewhere.
*******
I've uploaded a timelapse to YouTube! Check out the link above
Read the info on the webpage or the Readme file on the ZIP!
FreeHostia seems to redirect to the main page when clicking on the direct links!! JAR/Source direct links removed for this reason. You can access them from the web at the Web/JAR/Source link! Scroll down to the bottom! I'll try to upload source somewhere.
*******
I've uploaded a timelapse to YouTube! Check out the link above
Read the info on the webpage or the Readme file on the ZIP!
| Java (Web/JAR/Source) | http://darkhogg.freehostia.com/ld18/play.php |
| Timelapse | http://www.youtube.com/watch?v=cOst88h24cMler.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-18/?action=preview&uid=2462 |
Ratings
| Coolness | 22% | 24 |
| Overall | 2.69 | 103 |
| Audio | 2.54 | 59 |
| Community | 2.90 | 77 |
| Fun | 2.46 | 108 |
| Graphics | 3.38 | 47 |
| Humor | 1.67 | 122 |
| Innovation | 2.92 | 95 |
| Theme | 3.08 | 101 |
It's a shame because concept, graphics, presentation etc. are good.
Some suggestions for improvements:
Better controls: angular motion should be faster and with more friction. Straight motion should be faster and with less friction. This would make it easier to aim and dodge.
It was too hard to kill enemies. The regular bullets were too slow and not very powerful. Also, if you shot at an enemy with some debris but missed, you would lose all the debris. There should be less penalty for missing when shooting debris (perhaps by not shooting all of it at once, or having a wider spread angle)
Faster game pace in general. If everything moved a bit faster and the controls were more fluid this could have been a fun game.