Space Recycler by Darkhogg

[raw]
made by Darkhogg for LD18 (COMPO)
*** IMPORTANT ***
FreeHostia seems to redirect to the main page when clicking on the direct links!! JAR/Source direct links removed for this reason. You can access them from the web at the Web/JAR/Source link! Scroll down to the bottom! I'll try to upload source somewhere.
*******

I've uploaded a timelapse to YouTube! Check out the link above

Read the info on the webpage or the Readme file on the ZIP!

Ratings

Coolness 22% 24
Overall 2.69 103
Audio 2.54 59
Community 2.90 77
Fun 2.46 108
Graphics 3.38 47
Humor 1.67 122
Innovation 2.92 95
Theme 3.08 101

Feedback

Jhelle
23. Aug 2010 · 11:18 UTC
I really wanted to like this game cause it oozes fun. Sadly the control of the ship feels very 'indirect'. It also has a nice amount of variety in the enemies which I liked.
Danik
24. Aug 2010 · 05:51 UTC
I agree with Jhelle. This game is OK but could be great with better control. It annoyed me not being able to accellerate backwards, because it takes a while to turn around.
It's a shame because concept, graphics, presentation etc. are good.
JDruid
24. Aug 2010 · 08:02 UTC
Very clumsy controls.
Jerm
24. Aug 2010 · 20:40 UTC
The controls felt very sluggish which made it less fun. The graphics were simple but were consistent and had a polished feel which was good. With a bit more polish and variety in the gameplay this could have been a solid entry.

Some suggestions for improvements:
Better controls: angular motion should be faster and with more friction. Straight motion should be faster and with less friction. This would make it easier to aim and dodge.

It was too hard to kill enemies. The regular bullets were too slow and not very powerful. Also, if you shot at an enemy with some debris but missed, you would lose all the debris. There should be less penalty for missing when shooting debris (perhaps by not shooting all of it at once, or having a wider spread angle)

Faster game pace in general. If everything moved a bit faster and the controls were more fluid this could have been a fun game.
ExciteMike
26. Aug 2010 · 11:14 UTC
The slow turning really hurt this one
pekuja
29. Aug 2010 · 15:01 UTC
Very difficult. It can be hard to dodge things, and your gun is really weak. The debris is pretty powerful, but is harder to aim, and once you shoot it, you have to gather it again, which is especially bad if you didn't hit anything.
shockedfrog
04. Sep 2010 · 07:41 UTC
While the controls and general balance of the game do need a little work, overall I think this is one of the best entries and it deserves a bit more attention than it's got so far. Any plans to develop this further?
sirGustav
04. Sep 2010 · 07:53 UTC
as others have stated, promising except slow controls
stqn
04. Sep 2010 · 16:27 UTC
Nice graphics but big input lag here (maybe not your fault) and slow turning so I didn't even get a chance to try throwing debris at the enemies.
skalle
06. Sep 2010 · 16:38 UTC
Very difficult to play for beginners. As other people have commented, this could be a quite fun game with some balancing and tuning of controls.