{"author_link":"\/author\/zombuster\/","author_name":"ZomBuster","author_uid":"1456","comments":[{"author_name":"droqen","author_uid":"1552","time":"Aug 22, 2010 @ 9:53pm","epoch":1282513680,"text":"The concept sounds cool, but I'm getting a ridiculous amount of lag ):"},{"author_name":"ZomBuster","author_uid":"1456","time":"Aug 23, 2010 @ 12:05am","epoch":1282521600,"text":"Sorry for that, optimization is not one of my strong points"},{"author_name":"zigs","author_uid":"2383","time":"Aug 23, 2010 @ 9:36am","epoch":1282555860,"text":"that's too bad, causes it's otherwise a very enjoyable game :)"},{"author_name":"stqn","author_uid":"2181","time":"Aug 23, 2010 @ 3:45pm","epoch":1282578000,"text":"First impressions:\r<br\/>- java freezes firefox completely for 10 seconds while loading the game :(  (it does that all the time apparently, not just for your game)\r<br\/>- wasd is not okay with an azerty keymap :-\r<br\/>- big input lag"},{"author_name":"Danik","author_uid":"2311","time":"Aug 23, 2010 @ 5:01pm","epoch":1282582560,"text":"Nice game! It shares a lot of the gameplay with my entry, just more focused on pure gameplay while mine is more focused on graphics and stuff. \r<br\/>Great minds think alike. :]"},{"author_name":"ExciteMike","author_uid":"935","time":"Aug 24, 2010 @ 9:09pm","epoch":1282683840,"text":"It's hard to tell if the concept was working out or not due to the performance problems."},{"author_name":"pekuja","author_uid":"110","time":"Aug 28, 2010 @ 12:15pm","epoch":1282997400,"text":"I thought this was really cool, but it was really hard to see what was going on when everything is a circle. I also wasn't sure if I was taking damage from touching enemies so I didn't really feel like I was in any danger. Some sound effects and a clearer health bar would probably help there. \r<br\/>\r<br\/>I think this could be a really cool game if polished up a bit."},{"author_name":"eli","author_uid":"1395","time":"Aug 29, 2010 @ 11:34am","epoch":1283081340,"text":"Man, the cover art is NOTHING like the game!!\r<br\/>Needs work. I'd like to play a future version of this game."},{"author_name":"stqn","author_uid":"2181","time":"Aug 31, 2010 @ 11:27pm","epoch":1283296920,"text":"So after patching my Linux kernel to improve interactivity (zen patchset) and writing a tiny script to switch my keymap from azerty to qwerty, I tried again :) ... and now the game is actually fun and works reasonnably well!\r<br\/>\r<br\/>Obviously it would be nice to some (explosion) sounds and maybe some levels with different enemies... The graphics are simple but have a nice retro look."},{"author_name":"stqn","author_uid":"2181","time":"Aug 31, 2010 @ 11:30pm","epoch":1283297100,"text":"Oh, after reading the description I see there are different enemy types... I can't say it was obvious ingame. Introducing them one after the other could help."},{"author_name":"moop","author_uid":"2573","time":"Sep 2, 2010 @ 1:01pm","epoch":1283432160,"text":"Good fun to play. I liked the graphical style though it got very busy later on and it was hard to tell what was dangerous and what was just particles.\r<br\/>\r<br\/>Ran very slowly on my Mac, worked just fine on Windows though."},{"author_name":"Zillix","author_uid":"2460","time":"Sep 3, 2010 @ 9:39am","epoch":1283506440,"text":"Link isn't working for me =("}],"images":["ld18\/1456-4050e8cce61d5e4cdab72b1a8ea343dc.jpg","ld18\/1456-4979b5cf808916be2244a4a99b11325f.jpg","ld18\/1456-d9d0a257dfcb0c18b48fbfb9ef21cede.jpg"],"links":[{"url":"http:\/\/ld18.webfreehosting.net\/","text":"Play Online"},{"url":"https:\/\/sites.google.com\/site\/zbtestbed\/src.zip","text":"Source"}],"metadata":{"g_key":"33554","g_author":"1456","g_event":"LD18","g_eventkey":"4","g_subevent":"COMPO","g_urlkey":"33584","g_title":"Graphell","g_status":"UCHK1","g_place":"76","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/22150\/1456-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/22150\/1456-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/22150\/1456-shot2.png-eq-900-500.jpg"],"text":"Had a lot of fun with the theme, hope you enjoy the game too. No sounds sadly, but a lot of explosions.\r\n\r\nWritten in Java.\r\n\r\n--Game Info--\r\n\r\nLost in outer space, no defenses but your trusty mining hook.\r\n\r\nGrab enemy ships using the mouse and launch them back at their friends.\r\n\r\nEnemy types:\r\n\r\nRed dwarfs: tiny red drone ships, spawned by mother drones. Harmless for you but when used right they can be useful.\r\n\r\nPlain drones: red-white, and suicidal. Don't get them too close or they will bash your hull apart.\r\n\r\nShooter drones: With a blue core these spit out plasma bolts like crazy.\r\n\r\nShield drones: A blue shield gives these units some extra bit.\r\n\r\nElite drones: blue-white, and out to get you. Can't outrun these babies.\r\n\r\nMother drones: Slow and bulky, these ships spawn red dwarfs all around. Grab one if you need some good old firepower.\r\n\r\nBomb drones: The pulsating ones make big badaboom.\r\n\r\nAll drone types (except dwarfs) can be combined.\r\n\r\nMake crazy combo's to get lot's of points.<\/p>","title":"Graphell"}