Bouncing Bellyfloppers by Entar
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Bouncing Bellyfloppers! Your mission is to constantly relocate our Mark IV Velocity Reversal Devices (or VRD's) in order to reflect the fat bellyflopping dudes that threaten to level our base of operations! The helicopters will come faster over time, so you may need to get creative...
Left click to select a trampoline, and then again to place it.
Have fun, and be sure to post your final wave and high score!
(Note: If this does not run for you on Windows, you may need the redistributable runtime. Try it and see!)
is...
Bouncing Bellyfloppers! Your mission is to constantly relocate our Mark IV Velocity Reversal Devices (or VRD's) in order to reflect the fat bellyflopping dudes that threaten to level our base of operations! The helicopters will come faster over time, so you may need to get creative...
Left click to select a trampoline, and then again to place it.
Have fun, and be sure to post your final wave and high score!
(Note: If this does not run for you on Windows, you may need the redistributable runtime. Try it and see!)
Ratings
| Coolness | 11% | 64 |
| Overall | 3.24 | 41 |
| Audio | 3.05 | 28 |
| Community | 3.20 | 61 |
| Fun | 3.23 | 41 |
| Graphics | 2.95 | 79 |
| Humor | 2.61 | 49 |
| Innovation | 2.95 | 92 |
| Theme | 3.27 | 86 |
An good variant on a missile command style game. The early game was a bit slow, but once the helicopters really started rolling in it got pretty great. The spring sfx was great.
Did feel like a bit of sideways velocity on the bellyfloppers would have added a lot of gameplay depth. Even more so if it was aimable.
Nice game, nice use of the theme, nice graphics and annoying music. :-) Liked it very much.
got 5648 points, wave #21 or something :-)
Does it use non-power-of-two textures? They don't work on my graphics card (Intel 915GM on a Thinkpad). I've seen this problem with SDL_Image/OpenGL before. Pity, the other comments made the game seem promising.