{"author_link":"\/author\/gsw\/","author_name":"gsw","author_uid":"54","comments":[{"author_name":"jagttt","author_uid":"2972","time":"Dec 20, 2010 @ 10:56am","epoch":1292842260,"text":"The concept is nice. I got stuck on the second level, is it a bug or I'm too dumb?"},{"author_name":"Starspell","author_uid":"1791","time":"Dec 20, 2010 @ 6:15pm","epoch":1292868600,"text":"Like the concept however the fade out time is way too fast or shouldn't be there at all and some of the levels are broken (got to level 4 and blank screen)."},{"author_name":"zdanielz","author_uid":"1860","time":"Dec 20, 2010 @ 8:42pm","epoch":1292877420,"text":"finished level 3, then nothingness..."},{"author_name":"ranklar","author_uid":"3268","time":"Dec 20, 2010 @ 11:58pm","epoch":1292889180,"text":"No audio, humor, or innovation, but it was fun to play!  Nice puzzle game, little bit of tetris and concentration (remember here the pieces should go), and I had a blast.  Very nicely done mate!"},{"author_name":"FireSlash","author_uid":"3130","time":"Dec 21, 2010 @ 10:24pm","epoch":1292969940,"text":"Bugged out on the 4th level for me. Fade seems to come randomly, and you start from level 1 after messing up. Ouch."},{"author_name":"Dslayer27","author_uid":"2632","time":"Dec 21, 2010 @ 10:40pm","epoch":1292970900,"text":"The lines faded, wasn't entirely sure what to do..."},{"author_name":"Endurion","author_uid":"103","time":"Dec 22, 2010 @ 8:41pm","epoch":1293050160,"text":"A really neat idea.\r<br\/>Managed to beat all (unless NO MORE is a bad ending). Sometimes some single quads stayed, I guess that's planned.\r<br\/>Needs sound and a bit more polish."},{"author_name":"ethankennerly","author_uid":"3040","time":"Dec 26, 2010 @ 8:09pm","epoch":1293393840,"text":"besides the above comments, after half a dozen levels i got a little frustrated with clicking and being right or wrong, but usually not feeling like I gained insight into the puzzle.  maybe I'm playing while too tired."},{"author_name":"philomory","author_uid":"1112","time":"Dec 28, 2010 @ 3:23am","epoch":1293506280,"text":"Interesting idea, reminds me a little of the carpentry game in puzzle pirates (which is a good thing, I like that game). Needs a little extra to make it feel like I'm discovering something, though."},{"author_name":"Squax","author_uid":"2367","time":"Jan 2, 2011 @ 5:58pm","epoch":1293990780,"text":"Cool idea, the fade out time is far too fast though.  Blink and you miss it fast."}],"images":["ld19\/54-82316f57b85eb4fca86edec65fb8f8f7.jpg"],"links":[{"url":"http:\/\/dognebula.com\/ominous_ld19\/","text":"Web"},{"url":"http:\/\/dognebula.com\/ominous_ld19\/ominous_ld19.zip","text":"Source"},{"url":"http:\/\/dognebula.com\/ominous_alpha\/","text":"Web (postcomp)"}],"metadata":{"g_key":"33530","g_author":"54","g_event":"LD19","g_eventkey":"5","g_subevent":"COMPO","g_urlkey":"33560","g_title":"Ominous","g_status":"UCHK1","g_place":"176","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/33232\/54-shot0.png-eq-900-500.jpg"],"text":"Flash puzzle game, uses FlashPunk.  Gameplay works, but no atmosphere yet, and no procedurally generated puzzles yet.\r\n\r\n(postcomp) version has some bugs fixed and some gameplay tweaks to make it more understandable.<\/p>","title":"Ominous"}