You must discover yourself. by Tyranus

[raw]
made by Tyranus for LD19 (COMPO)
This is my little game for LD19:Discovery. It's like a plataformer game with many character to control at the same time.
You must answer some questions to discover who are you, but to do that you must guide all yours "you" without kill them (until know who are not you).

This game I made it in about 8 hours, this is by is so short (I know is just a poor excuse).

I hope you enjoy it.

Ratings

Coolness 10% 54
Overall 3.21 68
Audio 1.95 144
Community 3.33 62
Fun 2.76 112
Graphics 3.52 43
Humor 1.81 166
Innovation 3.79 19
Theme 3.83 29

Feedback

ACodeGerm
20. Dec 2010 · 04:42 UTC
Nifty little game, nice art. Could have put in questions with a little more depth to push that self-discovery angle.

Good stuff :P
Mirroar
20. Dec 2010 · 06:34 UTC
Short, but bittersweet! Nice graphics and nice idea.
alexlarioza
20. Dec 2010 · 21:27 UTC
I love the concept, just wish it was a little bit longer.
ranklar
20. Dec 2010 · 23:49 UTC
Seems like a great idea, discover yourself! I like the concept and the idea along the theme. The game was not very fun to play, it was very hard to keep everyone together so they didn't die off, and sometimes a question would not be displayed when I hit a ?, just the input box. I am confident this was not on purpose, because the previous question was in the background still. Poor audio, no humor, decent community and graphics. This game kicked my games butt.
krangGAMES
21. Dec 2010 · 00:36 UTC
Neat concept, some of the platforming was kinda tough but cool nonetheless. The first time I saw "my" response to my answers, I was a little taken aback :)
🎤 Tyranus
21. Dec 2010 · 02:20 UTC
Thanks everybody for feedback :)

It's more a prototype than a game because I only worked about 8 hours :( (I Know, is just a excuse :P)
I really want to re-make this game and create something bigger.

Greetings!!
Squax
21. Dec 2010 · 12:51 UTC
I like the mechanic :D Awesome stuff for only 8 hours!
devinmoore
22. Dec 2010 · 16:12 UTC
This has brilliant game mechanics, and it really made me rethink how to play a platformer which is not an easy thing to do. The extra questions in the game affecting the other "you" movement is a really slick touch.
plams
22. Dec 2010 · 18:11 UTC
Interesting. Needs more depth, but very nice for an 8hr effort.
barigorokarl
22. Dec 2010 · 21:03 UTC
Wow, very very cool concept and art. I like how you kill of the parts of your personality, that don't fit you :-)
jolle
23. Dec 2010 · 21:24 UTC
Kind of tricky. Also, I don't think I manage to figure out how to win. I visited all of the ? and so. Pretty neat, otherwise.
dertom
25. Dec 2010 · 12:44 UTC
I like it! Nice gameplay and good message! Especially for xmas ;D!
localcoder
27. Dec 2010 · 23:29 UTC
I enjoyed this. It seems like you thought carefully about how the game works - for example how some of the characters move slightly faster or slower than others, and (I think) how they slow down more once they have been revealed as an 'other'.

Killing the 'others' on spikes made me feel a little bit strange. I'm not sure what the message is there! But it was thought-provoking.
🎤 Tyranus
28. Dec 2010 · 14:55 UTC
Thanks!

"But it was thought-provoking" :)

LITTLE SPOILER:
You will let die a part of you when you try to discover who you really are.
arielsan
28. Dec 2010 · 21:30 UTC
clever and enjoyable game, sadly too short
Endurion
31. Dec 2010 · 07:26 UTC
The concept is nice. Filter out the wrong "me's" by their reaction (and kill them off).
It is rather short though, but I couldn't really see how to make it last much longer unless you started with 100 of those guys.