Mother Robot by increpare
arrow keys to move
c to jump
x/v to rotate
space to change robot
c to jump
x/v to rotate
space to change robot
| Web (bugfix version) | http://www.increpare.com/2010/12/mother-robot |
| 48 hour Version (swf download) | http://ded.increpare.com/~locus/mother_robot_ldver.zip |
| Source | http://www.increpare.com/2010/12/mother-robot |
| Original URL | https://ludumdare.com/compo/ludum-dare-19/?action=preview&uid=492 |
Ratings
| Coolness | 29% | 3 |
| Overall | 4.08 | 5 |
| Audio | 4.02 | 9 |
| Community | 2.50 | 143 |
| Fun | 3.84 | 11 |
| Graphics | 3.50 | 44 |
| Humor | 2.08 | 135 |
| Innovation | 4.46 | 1 |
| Theme | 3.34 | 78 |
Strange. Could you tell me whereabouts you found that you got stuck?
Very original game mechanic.
This got me stuck on my first attempt, as I marched my first robot to the crystal, then the second, then wondered why it didn't disappear.
I also really liked the aesthetic.
Well done.
The graphics are limited but used perfectly. I'm rating the graphics very high because many games with flashier graphics do not have the overall artistry seen here. It's not how many pixels you have, it's how you use them.
Some people have said the BGM got old... I didn't feel that way. It's well chosen for the feeling and pacing of the game. A little repetitive, but it's hard to expect a full soundtrack in 48 hours.
Anyway, overall great game. Could be improved in a lot of ways, but it's already impressively complete for 48 hours.
One minor issue I had was that the text about bringing ALL your robots to a checkpoint didn't show up until after I got both of them there, which had me stuck for a while. I also kind of felt like resetting all your robots when you take one out of range was a bit too punishing, but I'm not sure there were any better ways to handle it.
It took me some time to figure out the "checkpoint validation" thing, maybe missed a message or something...
Good job ! This would deserve a more complete version :)
This game is very inspiring. I think it is thematic in its own way and the puzzle style gameplay brought back memories from classics like Lemmings.
I greatly enjoyed completing this mini adventure and found it was balanced and challanging in the right amount to keep you interested without frustrating the player.;)
The level design was superb to flesh out what could be achieved with this concept.
Thank you for an exciting gameplay experience.
It feels very solid, albeit quite tough. A grace period would be nice, it's annoying being so close to a checkpoint and just jumping out of a light circle to be sent back.
Other than that nice idea and well designed.