City State: Inspired Destiny by quin
This is my first real game from scratch. It's in C and OpenGL and has been tested on XP, Vista and Win7.
I didn't have time for balancing, and I also wanted the city to grow and change as you picked technologies, but that didn't pan out.
Also some of the graphics I love, and some I hate. In the end I added a tooltip beneath the technology picker to help you know what each tech was.
Tip: To avoid war, have defenses (lower peace rating), a large population and a good economy. You can look at Disasters.c for more details, but there lay spoilers.
Edit: Some people are still getting a missing DLL error, despite the windows release compiling with a static link to the runtime. If this is the case for you, check out the runtime link.
I didn't have time for balancing, and I also wanted the city to grow and change as you picked technologies, but that didn't pan out.
Also some of the graphics I love, and some I hate. In the end I added a tooltip beneath the technology picker to help you know what each tech was.
Tip: To avoid war, have defenses (lower peace rating), a large population and a good economy. You can look at Disasters.c for more details, but there lay spoilers.
Edit: Some people are still getting a missing DLL error, despite the windows release compiling with a static link to the runtime. If this is the case for you, check out the runtime link.
Ratings
| Coolness | 2% | 150 |
| Overall | 2.94 | 104 |
| Audio | 1.00 | 197 |
| Community | 2.79 | 119 |
| Fun | 2.67 | 125 |
| Graphics | 2.56 | 149 |
| Humor | 2.27 | 107 |
| Innovation | 3.00 | 93 |
| Theme | 3.78 | 32 |
I like it. Sort of like a subset of Civ. I had a similar idea that I didn't pursue because I didn't know how to enter any conflict into it, but I think you succeeded.
Generally, though, it's a good game with promise for further development. Good job.
I like the use of the theme.
Bit of humor in the use of the Philosoraptor for the philosophy icon. I like that. :)
I tried to be peaceful, but somehow my population always got wiped out by war. A ingame hint about why you lost would be helpful.
There are problems, though. There's not any feedback besides some numbers and it's hard to know when you might be in danger from war or nukes, plus, there's not much reason to play more than once or twice. Further polish should help.