Chain Of Discoveries by nitram_cero

[raw]
made by nitram_cero for LD19 (-)
(It bugged again because I forgot to close this tab after saving and firefox reloaded it when I opened it again.
Ok, for the last time...)

This is a puzzle game. Don't know anymore what it's about.

I recommend the post-LD-compo version because the controls are easier to use (mouse instead of 6 keys :p)

Thanks for trying it.

Feedback

stevejohnson
20. Dec 2010 路 07:15 UTC
I like the puzzle concept, but the controls are needlessly difficult. Very zen though, I like it.
jagttt
20. Dec 2010 路 10:44 UTC
puzzle game rules! The controls make this game more puzzle.
increpare
20. Dec 2010 路 11:30 UTC
I find the controls to be really frustrating

I didn't get past the second level, but looking at the screenshots I think I get what you were getting at, and I think it's a pretty nice idea
馃帳 nitram_cero
20. Dec 2010 路 17:22 UTC
Thanks!
Actually if you get the grasp of them are really easy.
Z paints red (up and left), and X paints blue (down and right)
馃帳 nitram_cero
20. Dec 2010 路 17:24 UTC
I'm not trying to say they're good, but I've tried several control schemes and these was the easiest, so go figure, hehe.

I've tried arrows as "up down left right" and Z/X to rotate gravity in 90掳 angles... it was confusing.

Using Z/X to do left/right according to your angle was also confusing.
increpare
20. Dec 2010 路 21:11 UTC
>I'm not trying to say they're good, but I've tried several control schemes and these was the easiest, so go figure, hehe.

haha yeah I know the feeling
machinas
05. Jan 2011 路 03:12 UTC
the post-compo controls are much better. i was almost getting used to the keyboard controls, but it seemed like z/x were inconsistent. I was expecting that if there was a box that i was walking around (changing gravity properly for each surface) that z would always walk clockwise and x would always way counter clockwise. I suppose that would have its own confusions, but that's where it kept confusing me. especially on the ups and downs.