{"author_link":"\/author\/arielsan\/","author_name":"arielsan","author_uid":"2034","comments":[{"author_name":"FireSlash","author_uid":"3130","time":"Dec 20, 2010 @ 3:57am","epoch":1292817120,"text":"This game would be a lot more fun if: There were more levels, and it was actually challenging.\r<br\/>\r<br\/>The problem at the moment being if you just wrench the ball at full speed, you can roll right over the breaky blocks with zero penalty. I didn't realize you were supposed to avoid them until I watched your gameplay video!"},{"author_name":"arielsan","author_uid":"2034","time":"Dec 20, 2010 @ 4:40am","epoch":1292819700,"text":"Yes, I had no time to balance it right. However, I believe it has great potential to be a fun game. \r<br\/>\r<br\/>Thanks for your comment."},{"author_name":"gwil","author_uid":"2430","time":"Dec 20, 2010 @ 1:49pm","epoch":1292852640,"text":"I agree with FireSlash. I don't think that it was difficult enough. But I do also think that is was a very fun game overall. :)"},{"author_name":"Devenger","author_uid":"2661","time":"Dec 20, 2010 @ 4:45pm","epoch":1292863200,"text":"Well presented and a fairly interesting mechanic. As others have said, the breaking blocks don't present enough of an obstacle - however, perhaps they would if there were more levels that required you to reach multiple different end points, that had a lot of breaking blocks (so you could leave yourself stranded.) Despite the low difficulty, still a nice few minutes of game, and certainly something you can expand on now beyond LD - well done. :)"},{"author_name":"increpare","author_uid":"492","time":"Dec 20, 2010 @ 10:14pm","epoch":1292882940,"text":"the sideways-8 shaped level I found quite difficult.\r<br\/>\r<br\/>starting each level with the cursor centered can be annoying, would be nice to have a moment to move it to somewhere that you'd want to move in the level rather than starting off barging rudely along the diagonal to one's death ;)"},{"author_name":"arielsan","author_uid":"2034","time":"Dec 21, 2010 @ 12:55am","epoch":1292892600,"text":"added that start momentum for the jam version :D!!"},{"author_name":"Hamumu","author_uid":"11","time":"Dec 21, 2010 @ 1:26am","epoch":1292894460,"text":"I second what I see here... the collapse of breaking tiles is sooo slow that there's really no incentive to avoid them at all.  The only challenge is not falling in the pre-existing holes.  I like the control scheme, it's smooth and easy to use."},{"author_name":"Endurion","author_uid":"103","time":"Dec 21, 2010 @ 5:01am","epoch":1292907360,"text":"Action Sensitive :)\r<br\/>However I found that the collapsing tiles are too friendly. I can still roll the ball all over them without falling. If you made them collapse faster the real discovery would set in."},{"author_name":"Sos","author_uid":"1405","time":"Dec 21, 2010 @ 5:26pm","epoch":1292952060,"text":"Quick, but fun!"},{"author_name":"dsv101","author_uid":"2097","time":"Dec 21, 2010 @ 7:29pm","epoch":1292959440,"text":"I don't see discovery fitting in anywhere"},{"author_name":"arielsan","author_uid":"2034","time":"Dec 22, 2010 @ 12:23am","epoch":1292977080,"text":"you have to discover the safe way... try the jam version, it is more balanced than the compo version."},{"author_name":"drZool","author_uid":"4","time":"Dec 23, 2010 @ 4:30pm","epoch":1293121500,"text":"I like the ball"},{"author_name":"Jerm","author_uid":"518","time":"Dec 26, 2010 @ 3:51am","epoch":1293335160,"text":"There was a lot of attention to detail on the graphics, such as the fading and detailed sprites, which I liked.\r<br\/>\r<br\/>I preferred the competition version to the jam version as the jam version was too tedious just trying all possible ways through the tiles and having to restart constantly."},{"author_name":"joekinley","author_uid":"3012","time":"Jan 1, 2011 @ 10:40pm","epoch":1293921300,"text":"Nice little game you got there. The controls are a bit quirky, the goal is more or less clear.\r<br\/>\r<br\/>The graphics are fine. But what is there to discover again? Dunno, but somehow i can't say you are totally off theme here.\r<br\/>Audio was not fluent on my system, but dunno if that is any of your mistake. It's linux btw.\r<br\/>\r<br\/>Good work, total yay for a timelapse. Full points on community stuff then. Also see you were in the irc, so hey, you know the drill."},{"author_name":"Tom Francis","author_uid":"3103","time":"Jan 2, 2011 @ 10:24am","epoch":1293963540,"text":"Really nicely presented, and a simple concept that's easy to grasp and to play. The controls are great: lots of games are about rolling a ball around, but not many let you control it with this much freedom.\r<br\/>\r<br\/>Until I read you blog after playing, I didn't realise I was supposed to be finding a path to the exit: I was just dashing straight there, and moving fast enough that the blocks beneath me didn't crumble as I went over them. \r<br\/>\r<br\/>It's not a bad thing, because it's actually still fun that way - the levels get narrow enough that it's not always trivial. I think with the ideal balance, both would be an option: discover the path tentatively to be safe, or dash to the exit if you think you can make it.\r<br\/>\r<br\/>The name confused me - for a while I thought I was supposed to be uncovering letters in the levels to reveal the name of something, and tried to touch every tile on a level. Discover the Way would have explained the concept.\r<br\/>\r<br\/>Anyway, good job getting it all done in the time!"}],"images":["ld19\/2034-b2204f979ff4eb35f5e6ab56e5f3b043.jpg"],"links":[{"url":"http:\/\/www.gemserk.com\/ludumdare\/ld48-19-discoverthename\/launch-webstart.jnlp","text":"Webstart"},{"url":"http:\/\/www.youtube.com\/watch?v=frgMcwtBE1A","text":"Timelapse"},{"url":"http:\/\/www.gemserk.com\/ludumdare\/discoverthename.tar.gz","text":"Source"},{"url":"http:\/\/blog.gemserk.com\/","text":"Blog"},{"url":"http:\/\/www.gemserk.com\/ludumdare\/ld48-19-jam-discoverthename\/launch-webstart.jnlp","text":"Webstart - Jam"}],"metadata":{"g_key":"33455","g_author":"2034","g_event":"LD19","g_eventkey":"5","g_subevent":"COMPO","g_urlkey":"33485","g_title":"Discover The Name","g_status":"UCHK1","g_place":"104","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/33232\/2034-shot0.png-eq-900-500.jpg"],"text":"Discover the Name is a puzzle action game. The objective is to make the ball reach all the crosses safe. To do that, you will have to discover a safe way of blocks avoiding others that will break if you get over. If you fall, you lose.\r\n\r\nTimelapse and source will be added later :D.\r\n\r\nHope you like it.\r\n\r\n* UPDATE: added webstart for ludum dare jam, with an updated version of the game with more levels and more playable.\r\n\r\n* UPDATE2: removed gameplay video to put timelapse video. have not enough links to put both<\/p>","title":"Discover The Name"}