Planet Discover by thristhart

[raw]
made by thristhart for LD19 (COMPO)
Wake up on a strange planet and discover who you are, where you are and what your purpose is.

Created with C#, XNA, and FlatRedBall. Unfortunately that means it's Windows only.

Use the Arrow Keys to move. Be sure to read the README.txt!

Ratings

Coolness 54% 2
Overall 2.67 143
Audio 1.92 146
Community 3.44 56
Fun 2.33 171
Graphics 1.87 221
Humor 2.80 55
Innovation 1.87 216
Theme 3.47 62

Feedback

FireSlash
20. Dec 2010 路 04:47 UTC
Anonther FRB user! Hello there :)

This game really needs some better sound. The shadow effect is rather annoying in practice, and the graphics are meh. It has potential but without direction I find it hard to stay interested. Speeding up the movement might help.
r4m0n
20. Dec 2010 路 10:33 UTC
Story... check. Multiple endings... check. Easter eggs... check. Pretty good for a quick game, and your storytelling is good. I'll be watching for more stuff from you :-)
Zillix
21. Dec 2010 路 08:52 UTC
Interesting story. I didn't really feel like the fog mechanics added much to the game.
馃帳 thristhart
21. Dec 2010 路 12:26 UTC
I'll admit it, the fog mechanics were mostly the result of my having played with line of sight recently and wanting to shoehorn it into the game somehow. Makes the game last a little longer, I suppose.
badlydrawnrod
21. Dec 2010 路 17:18 UTC
Is there a moral in there, as it never seems to end well for me. Either I die, or I'm persona non grata in the US.
馃帳 thristhart
21. Dec 2010 路 17:24 UTC
Sure, why not. The moral is that no matter what you do, someone out there will think you did the wrong thing, so you shouldn't care what people think about you.
馃帳 thristhart
21. Dec 2010 路 19:35 UTC
Also, the point is that there's no one "good" ending. All the endings have their merits and flaws.
KoryWazHere
23. Dec 2010 路 11:57 UTC
interesting =)
Danik
24. Dec 2010 路 23:39 UTC
The fog made it a bit tedious to explore and don't add much to the game imho. Otherwise it was a pretty nice game.
Endurion
26. Dec 2010 路 10:53 UTC
Not bad.
The light/darkness effect is rather annoying. Other than that quite nice.
jolle
27. Dec 2010 路 20:10 UTC
Will try later on a computer I have XNA on.
dertom
31. Dec 2010 路 00:40 UTC
Hehe,..that was a nice one! Liked the story! Good job!
jolle
03. Jan 2011 路 19:37 UTC
The LoS mechanic felt just to be in the way.