Search&Bump by Balooga03

[raw]
made by Balooga03 for LD19 (COMPO)
I catched the flu on thursday so, i kind of did it slowly andwith lot of pauses.
But I'm quite happy with what I got so far, maybe I'll continue on this one.
also the name sucks big time, the muse was not my friend on that one.

Works on Firefox, and Chrome for some reason not on opera, any hints?

Ratings

Coolness 0% 201
Overall 2.52 169
Audio 2.65 89
Community 2.00 179
Fun 2.62 135
Graphics 2.19 205
Humor 1.45 203
Innovation 3.05 90
Theme 3.43 68

Feedback

Ryan
20. Dec 2010 · 07:15 UTC
Quite simple. Reminds me of asteroids, except you try to hit some of the rocks instead of avoiding and destroying them all. I feel like this needs some more tweaking to be addictive.
deepnight
20. Dec 2010 · 13:10 UTC
It would be great to make targets moving, to complexify their discovery :) Nice idea, indeed.
plams
20. Dec 2010 · 20:56 UTC
Needs a lot more depth, yet this somehow seems like a good start for a good game if the sonar idea was expanded.
Jonny D
21. Dec 2010 · 00:09 UTC
I think it could go somewhere really good with a couple other gameplay elements.
huhwhozat
21. Dec 2010 · 05:28 UTC
Excellent concept, but got old quickly. I didn't like the fact that when you are moving, pings get mis-timed.
Endurion
21. Dec 2010 · 10:44 UTC
Obviously my main browser is too old (snicker) and it doesn't work in FF for me. Ain't HTML5 grand?
ThatSnail
21. Dec 2010 · 18:59 UTC
Simple, innovative concept. Not much actual gameplay though. Anyhow, nice job. Get well soon.
FatherGoblin
25. Dec 2010 · 12:14 UTC
Great potential. Needs a score and a little more motivation aspect to hook the player to keep playing.
Martoon
25. Dec 2010 · 18:11 UTC
I see a lot of potential here. I really like the sonar mechanism. Personally, I don't think having a lot of action (shooting, etc.) would benefit the game. The ambient, meditative hunting feeling works for the game.

It would help the perception of the sonar a lot if there were an initial "ping" immediately when you hit the key. Then the other pings would sound more like echoes (and it would be easier to estimate the delay).
ethankennerly
25. Dec 2010 · 20:20 UTC
I like the sound the and visual indicator of sonar. I also want more to do and think about doing. Oddly, on my setup, I could not get it to play in Chrome or Internet Explorer. On Chrome it said something like "overwrite sys.screen.draw". So I played in Firefox.
dertom
25. Dec 2010 · 22:12 UTC
Good basis for creating a real cool game!
diki
30. Dec 2010 · 21:26 UTC
The tension in the moment just before hitting a supposed capsule make that 'Bing!' really hit the spot!
Maybe it would play even better if the momentum of the ship was less awkward & the planets would be slowly moving.
Jerm
02. Jan 2011 · 05:33 UTC
I agree with other commenters that this needs more depth. Also, the ship turns too fast and you can't see the sonar marker when you are right next to a circle (planet?), which is annoying when there are two circles close together. Good start though.
asfdfdfd
03. Jan 2011 · 22:13 UTC
Cool. But sometimes planets killed me at beginning of the level.