Attack of the time travelling pygmy from outer paleolithic (aka Time Pygmy) by deepnight

[raw]
made by deepnight for LD19 (COMPO)
You are a pygmy from the paleolithic period and you accidentaly open a breach through time to modern days. This is a good opportunity to discover things and bring back modern concepts to your time !

Use ARROWS + SPACE to play, H for Help

Ratings

Coolness 15% 40
Overall 4.48 1
Audio 3.09 51
Community 3.82 25
Fun 4.46 1
Graphics 4.51 3
Humor 4.56 1
Innovation 3.98 5
Theme 4.67 1

Feedback

Danik
20. Dec 2010 · 03:17 UTC
Genius, pure genius!
karnakgames
20. Dec 2010 · 03:18 UTC
Amazing!
compositeredfox
20. Dec 2010 · 03:23 UTC
Your game is extremely cool.
alexlarioza
20. Dec 2010 · 03:42 UTC
I love it! Luuudummm
localcoder
20. Dec 2010 · 04:14 UTC
This is awesome. I never found out how to get the key...
Ryan
20. Dec 2010 · 05:04 UTC
Nice game, that was cool!
stevejohnson
20. Dec 2010 · 06:20 UTC
Much love, friend, much love. Well conceived, well executed.
LegacyCrono
20. Dec 2010 · 06:56 UTC
Brilliant. I think we have a winner.
Epskampie
20. Dec 2010 · 09:00 UTC
Very funny, and wonderful pixel art. I never got the key as well, since the things you can carry, you can't stand on.
increpare
20. Dec 2010 · 09:23 UTC
Hahaha, cool :)
KoryWazHere
20. Dec 2010 · 11:42 UTC
Could be the winner, this game is amazing =)
Hellfang
20. Dec 2010 · 11:53 UTC
Really awesome! The art is great too
LegacyCrono
20. Dec 2010 · 12:02 UTC
I found a bug (maybe?). You can break the portal: just stand next to it and smash him for a while, it'll break and you won't be able to use it anymore, making you stuck at the cave. After breaking it once you're still able to completely destroy it, leaving just some particles behind. Kind of cool, actually.
🎤 deepnight
20. Dec 2010 · 12:45 UTC
Thanks all for the comments _^o^/
@LegacyCrono : yes the door can still be broken, because at first, opening it didn't award a Discovery. So you could either figure out how to get the key, or take the time to destroy it :)

Unfortunately, I decided later on to add a reward for using the key (yeah I was tired, brain was off, no more coffee..etc).
arcanmster
20. Dec 2010 · 12:54 UTC
Haha, truly amazing :) Haven't found all concepts yet, but the way to get the key is brilliant!
BlooDemon
20. Dec 2010 · 13:38 UTC
Very nice and a lot of fun. (rip rabbit xD).
David Shute
20. Dec 2010 · 13:48 UTC
Brilliant game - Well done!

I got all 30 discoveries and what I think is the maximum possible score, (316?) Is anything supposed to happen after that? I just waited until my time ran out and it sent me back home like usual.
cptalbertwesker
20. Dec 2010 · 14:02 UTC
Amazing little game, so many different things to discover, and completely humorous! Best game I've played so far!
🎤 deepnight
20. Dec 2010 · 14:03 UTC
@David : didn't have time to make a finish screen T_T... That's why I added the R shortcut :P

Hopefully in a later version ?
VDOgamez
20. Dec 2010 · 14:22 UTC
How to get the key: Throw your "girlfriend" in the freezer. She turns into an ice cube, and you can use her to jump on.
plams
20. Dec 2010 · 19:44 UTC
Nice!
poutrax
20. Dec 2010 · 19:56 UTC
hi deep, your game is really brilliant !

Camille
Dark Acre Jack
21. Dec 2010 · 03:45 UTC
Car is weaker than mammoth!
Fantastic work.
jagttt
21. Dec 2010 · 12:32 UTC
WANT FEMALE!!!
Really awesome game. Next time should time travel to year 2588 maybe.
thristhart
21. Dec 2010 · 18:12 UTC
Amazing.
Starspell
21. Dec 2010 · 20:38 UTC
I really liked the game. The graphics are really nice and the animations are smooth. The audio is very nice as well - putting in the raindrops for example was a nice touch. However whilst there is re-playability in the achievements it would have been nice with more areas to explore and more items to use (but I guess that just goes along with the game type).
ThatSnail
21. Dec 2010 · 21:17 UTC
Rabbits don't like microwave.

No no no no.
nitram_cero
21. Dec 2010 · 22:28 UTC
Woah, I've been playing this game for 40 minutes xD!!
I got up to "5 left" without reading this thread.

This game is awesome :)

BTW: You don't really need the key, you can brute-force the door by smashing it for like 10 straight seconds.
You don't get the "keys make things explode" achievement but the door is gone allright :)
dertom
22. Dec 2010 · 02:03 UTC
Wow,...that was amazing!
LegacyCrono
22. Dec 2010 · 02:42 UTC
@deepnight: I mean the TIME portal, not the door. :P
At the cave, you can destroy the portal, and it will stop working. You can press R to restart and it will be working again though.
Moops
22. Dec 2010 · 04:23 UTC
Could never figure out how to get the key =[
Henry Mclaughlin
22. Dec 2010 · 15:39 UTC
This game made my Ludum. It really did. Great work, mate.

The game reminded me a bit of Achievement Unlocked, but in a very good way.

Great game, lots of fun to play.
🎤 deepnight
22. Dec 2010 · 16:47 UTC
Nice you noticed the reference ;)
jonbro
23. Dec 2010 · 00:22 UTC
Nice one man. It reminded me a ton of achievement unlocked. Also count me among the people that couldnt figure out how to get the key.
recursor
23. Dec 2010 · 03:26 UTC
I cannot stop laughing! Brilliant!
k_wright
23. Dec 2010 · 23:38 UTC
Definitely one of the top games I've played so far.
Endurion
24. Dec 2010 · 14:43 UTC
Dammit, can't find the last 5. At least I figured out how to get the key :)
Brilliant game, full of funnies and well played discoveries.
Hamumu
24. Dec 2010 · 18:42 UTC
Super awesome. I never did discover everything, and I had to read the secret of getting the key on here, so I'm not as smart as a cave pygmy, but I still thought it was way awesome.
Tom 7
26. Dec 2010 · 04:41 UTC
This game's great, but I wish I either didn't have a timer or didn't have to rediscover everything every play-through. The art is top-notch (though it looks to me like the lady has a beard, gotta say :)) and the gameplay idea and theme are lovely. Humor was a little bit lowbrow but appropriate for cavemen. Somehow I destroyed the platform that the portal is on, so now I think I'm stuck in my cave forever..?
maackle
27. Dec 2010 · 11:21 UTC
wonderful art!
ExciteMike
27. Dec 2010 · 14:49 UTC
Amazing!
Devenger
30. Dec 2010 · 01:34 UTC
Excellent, nice art style, amusing gameplay. Didn't get most of the discoveries though - I just don't think in the right way, methinks.
Wiering
05. Jan 2011 · 00:50 UTC
It was interesting to look at your source code (I never knew you could use ">" in typedef like that!). I wasn't able to compile though, I get: Class not found : pix.Sprite (in Entity.hx), is that available somewhere?
philomory
06. Jan 2011 · 02:21 UTC
A very good entry, and funny too. Really nails the discovery theme, too. I managed a score of 268, with 26 of 30 discoveries. I suspect I am missing some involving the toilet, and possibly the rabbit, book, TV or computer.

In any case, all together a very good entry.
Gornova
07. Jan 2011 · 17:13 UTC
Really, really cool game!
🎤 deepnight
10. Jan 2011 · 07:58 UTC
@wiering : oh, sorry, I used Benjamin's sprite library. Available at :
http://www.ludumdare.com/compo/2010/12/12/im-in-30/
cce
11. Jan 2011 · 19:21 UTC
Wow this is great, I rofled at the "consensual relationship"
Cdimaroc
16. Jan 2011 · 15:16 UTC
All my congratulations, Time pygmy was somewhat complex (i still haven't finished it ^^') but really funny !
hughperkins
05. Apr 2011 · 01:19 UTC
I thought this was really cool and fun, but I was a bit disappointed by the timer. I'd prefer to be able to explore freely in my own time.
RaulFPL
30. Apr 2013 · 03:28 UTC
Even with the Benjamin's sprite library, it does'nt compile. Still missing mt.bumdum9 package.